Default dawn_use_swiftshader to true SwiftShader is required to implement WebGPU fallback adapters. Perf tests are skipped for CPU adapters since they easily timeout for intensive benchmarks. Bug: chromium:1266550 Change-Id: Ib6e91da1128baae1770c797a69cf9ad605ea324d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76421 Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.