commit | 5a1d39ad0bd022e7bbed2cc0b86eb8cc7728c1d9 | [log] [tgz] |
---|---|---|
author | Natasha Lee <natlee@microsoft.com> | Wed Jul 15 18:26:17 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Wed Jul 15 18:26:17 2020 +0000 |
tree | 44d0b0b2a1a56c0bc8ce196714eff81314c5f947 | |
parent | 9d66c5353f9aa3d52798cdc0edb604d3c63e1753 [diff] |
[D3D12] Add DXGIAdapter to AdapterDiscoveryOptions This gives Chromium the option to give Dawn the correct dxgi adapter to use Bug: chromium:1036711 Change-Id: Ica544d2e76d1c300038fa07b5b639a35c43f60b9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24761 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com> Commit-Queue: Natasha Lee <natlee@microsoft.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.