blob: d3dc75413ba2b73bdea826fc33c6b75e0914f080 [file] [log] [blame]
void abs_2f861b() {
float3 res = (1.0f).xxx;
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
abs_2f861b();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
abs_2f861b();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
abs_2f861b();
return;
}