blob: da3e5a1f78f3c038c6c7ec6b4f76ed4a99b5ca56 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
int4 tint_insert_bits(int4 v, int4 n, uint offset, uint count) {
uint const s = min(offset, 32u);
uint const e = min(32u, (s + count));
return insert_bits(v, n, s, (e - s));
}
void insertBits_d86978() {
int4 arg_0 = int4(1);
int4 arg_1 = int4(1);
uint arg_2 = 1u;
uint arg_3 = 1u;
int4 res = tint_insert_bits(arg_0, arg_1, arg_2, arg_3);
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
insertBits_d86978();
return float4(0.0f);
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
insertBits_d86978();
return;
}
kernel void compute_main() {
insertBits_d86978();
return;
}