Roll ANGLE from 1a191b1d5dc8 to 267e806b8ed8 (24 revisions)

https://chromium.googlesource.com/angle/angle.git/+log/1a191b1d5dc8..267e806b8ed8

2024-08-22 angle-autoroll@skia-public.iam.gserviceaccount.com Manual roll vulkan-deps from 1863e513f0db to 2df89413855e (11 revisions)
2024-08-22 cclao@google.com Vulkan: Add two tests for vertex conversion
2024-08-22 angle-autoroll@skia-public.iam.gserviceaccount.com Manual roll vulkan-deps from d8208b108762 to 1863e513f0db (19 revisions)
2024-08-22 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from 79944459a28c to 6994f4772212 (2584 revisions)
2024-08-22 angle-autoroll@skia-public.iam.gserviceaccount.com Roll VK-GL-CTS from f105fd7ea388 to 21ff94426906 (2 revisions)
2024-08-21 cclao@google.com Vulkan: Add dirty range to VertexConversionBuffer class
2024-08-21 lexa.knyazev@gmail.com Metal: Remove obsolete watchOS compile guards
2024-08-21 mpdenton@chromium.org Translator: make replaceChildNode() a little more type-safe
2024-08-21 angle-autoroll@skia-public.iam.gserviceaccount.com Manual Roll VK-GL-CTS from 50e83129b558 to f105fd7ea388 (16 revs)
2024-08-21 lexa.knyazev@gmail.com Metal: Remove texture swizzle compile guards
2024-08-21 angle-autoroll@skia-public.iam.gserviceaccount.com Manual roll vulkan-deps from dad70915c62f to d8208b108762 (6 revisions)
2024-08-21 lexa.knyazev@gmail.com Metal: Remove obsolete compile guards from the command buffer
2024-08-21 ynovikov@chromium.org Revert "Metal: Fix availability for kIOMainPortDefault"
2024-08-21 lehoangquyen@chromium.org Metal: translate IOSurface pbuffer's GL_RGB to RGBX/BGRX format.
2024-08-21 kkinnunen@apple.com Metal: Use pipeline rasterSampleCount
2024-08-21 kkinnunen@apple.com Metal: Remove ifdefs for primitive topology class
2024-08-21 kkinnunen@apple.com Metal: Fix availability for kIOMainPortDefault
2024-08-20 cclao@google.com Vulkan: Make VertexConversionBuffer a class
2024-08-20 cclao@google.com Vulkan: Move VertexConversionBuffer out of BufferVk class
2024-08-20 cclao@google.com Vulkan: Move LineLoopHelper from vk to rx namespace
2024-08-20 kkinnunen@apple.com Metal: Use present APIs for Metal availability
2024-08-20 kkinnunen@apple.com Metal: Fix availabilities of MTLGPUFamily use
2024-08-20 kkinnunen@apple.com Metal: Remove shared event related ifdefs
2024-08-20 geofflang@chromium.org D3D11: Fix uniform setting for mat3 followed by float

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-dawn-autoroll
Please CC angle-team+autoroll@google.com,bajones@google.com on the revert to ensure that a human
is aware of the problem.

To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry
To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry

To report a problem with the AutoRoller itself, please file a bug:
https://issues.skia.org/issues/new?component=1389291&template=1850622

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md

Bug: None
Tbr: bajones@google.com
Change-Id: If6d31a9ba8c5b12a04bbb48c3f475b4d16a72b99
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/203425
Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
2 files changed
tree: 6fc1813f737cd5ce58c5e533544b37e88f76b1bc
  1. .github/
  2. .vscode/
  3. build_overrides/
  4. docs/
  5. generator/
  6. include/
  7. infra/
  8. scripts/
  9. src/
  10. test/
  11. third_party/
  12. tools/
  13. webgpu-cts/
  14. .bazelrc
  15. .clang-format
  16. .clang-tidy
  17. .gitattributes
  18. .gitignore
  19. .gitmodules
  20. .gn
  21. AUTHORS
  22. BUILD.bazel
  23. BUILD.gn
  24. CMakeLists.txt
  25. CMakeSettings.json
  26. CODE_OF_CONDUCT.md
  27. codereview.settings
  28. CONTRIBUTING.md
  29. CPPLINT.cfg
  30. DEPS
  31. DIR_METADATA
  32. go.mod
  33. go.sum
  34. go_presubmit_support.py
  35. LICENSE
  36. OWNERS
  37. PRESUBMIT.py
  38. README.chromium
  39. README.md
  40. WORKSPACE.bazel
README.md

Build Status Matrix Space

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

License

BSD 3-Clause License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.