commit | 01fa7c86fdcfbbf81de4bccf1144b1c6d2f710a6 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Jan 31 21:07:17 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jan 31 21:07:17 2024 +0000 |
tree | 1e83986d0b4b944af58e2f6437c905dc4c7c0cf8 | |
parent | 59d8181e5716865b142db7afe47dd3ed75eaa551 [diff] |
Various fixes for Win32 CTS coverage Change-Id: I68032ef724fbbe5c6299c3724de6c908fcb520af Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/171101 Commit-Queue: Ben Clayton <bclayton@google.com> Auto-Submit: Ben Clayton <bclayton@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.