commit | 023f2ae8175ea5164b50fc7e1daef18687e178f3 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Feb 13 19:49:01 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Feb 13 19:49:01 2024 +0000 |
tree | 7ddb13d351289750d8a51416439237b9bd7728eb | |
parent | 82d62aa377a6d01c09c890138798f58b2aee5cf0 [diff] |
[tint][core] Expose intrinsic::PrintOverload() Bug: tint:2127 Change-Id: I001a2b993a9e884a4a743748dba4876177c579a2 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/174823 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Auto-Submit: Ben Clayton <bclayton@google.com> Kokoro: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.