|  | struct ComputeInputs0 { | 
|  | uint3 local_invocation_id; | 
|  | }; | 
|  | struct ComputeInputs1 { | 
|  | uint3 workgroup_id; | 
|  | }; | 
|  | struct tint_symbol_1 { | 
|  | uint3 local_invocation_id : SV_GroupThreadID; | 
|  | uint local_invocation_index : SV_GroupIndex; | 
|  | uint3 global_invocation_id : SV_DispatchThreadID; | 
|  | uint3 workgroup_id : SV_GroupID; | 
|  | }; | 
|  |  | 
|  | void main_inner(ComputeInputs0 inputs0, uint local_invocation_index, uint3 global_invocation_id, ComputeInputs1 inputs1) { | 
|  | const uint foo = (((inputs0.local_invocation_id.x + local_invocation_index) + global_invocation_id.x) + inputs1.workgroup_id.x); | 
|  | } | 
|  |  | 
|  | [numthreads(1, 1, 1)] | 
|  | void main(tint_symbol_1 tint_symbol) { | 
|  | const ComputeInputs0 tint_symbol_2 = {tint_symbol.local_invocation_id}; | 
|  | const ComputeInputs1 tint_symbol_3 = {tint_symbol.workgroup_id}; | 
|  | main_inner(tint_symbol_2, tint_symbol.local_invocation_index, tint_symbol.global_invocation_id, tint_symbol_3); | 
|  | return; | 
|  | } |