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// Copyright 2022 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_TINT_UTILS_HASHMAP_H_
#define SRC_TINT_UTILS_HASHMAP_H_
#include <functional>
#include <optional>
#include <utility>
#include "src/tint/debug.h"
#include "src/tint/utils/hash.h"
#include "src/tint/utils/hashmap_base.h"
#include "src/tint/utils/vector.h"
namespace tint::utils {
/// An unordered map that uses a robin-hood hashing algorithm.
template <typename KEY,
typename VALUE,
size_t N,
typename HASH = Hasher<KEY>,
typename EQUAL = std::equal_to<KEY>>
class Hashmap : public HashmapBase<KEY, VALUE, N, HASH, EQUAL> {
using Base = HashmapBase<KEY, VALUE, N, HASH, EQUAL>;
using PutMode = typename Base::PutMode;
public:
/// The key type
using Key = KEY;
/// The value type
using Value = VALUE;
/// The key-value type for a map entry
using Entry = KeyValue<Key, Value>;
/// Result of Add()
using AddResult = typename Base::PutResult;
/// Reference is returned by Hashmap::Find(), and performs dynamic Hashmap lookups.
/// The value returned by the Reference reflects the current state of the Hashmap, and so the
/// referenced value may change, or transition between valid or invalid based on the current
/// state of the Hashmap.
template <bool IS_CONST>
class ReferenceT {
/// `const Value` if IS_CONST, or `Value` if !IS_CONST
using T = std::conditional_t<IS_CONST, const Value, Value>;
/// `const Hashmap` if IS_CONST, or `Hashmap` if !IS_CONST
using Map = std::conditional_t<IS_CONST, const Hashmap, Hashmap>;
public:
/// @returns true if the reference is valid.
operator bool() const { return Get() != nullptr; }
/// @returns the pointer to the Value, or nullptr if the reference is invalid.
operator T*() const { return Get(); }
/// @returns the pointer to the Value
/// @warning if the Hashmap does not contain a value for the reference, then this will
/// trigger a TINT_ASSERT, or invalid pointer dereference.
T* operator->() const {
auto* hashmap_reference_lookup = Get();
TINT_ASSERT(Utils, hashmap_reference_lookup != nullptr);
return hashmap_reference_lookup;
}
/// @returns the pointer to the Value, or nullptr if the reference is invalid.
T* Get() const {
auto generation = map_.Generation();
if (generation_ != generation) {
cached_ = map_.Lookup(key_);
generation_ = generation;
}
return cached_;
}
private:
friend Hashmap;
/// Constructor
ReferenceT(Map& map, const Key& key)
: map_(map), key_(key), cached_(nullptr), generation_(map.Generation() - 1) {}
/// Constructor
ReferenceT(Map& map, const Key& key, T* value)
: map_(map), key_(key), cached_(value), generation_(map.Generation()) {}
Map& map_;
const Key key_;
mutable T* cached_ = nullptr;
mutable size_t generation_ = 0;
};
/// A mutable reference returned by Find()
using Reference = ReferenceT</*IS_CONST*/ false>;
/// An immutable reference returned by Find()
using ConstReference = ReferenceT</*IS_CONST*/ true>;
/// Adds a value to the map, if the map does not already contain an entry with the key @p key.
/// @param key the entry key.
/// @param value the value of the entry to add to the map.
/// @returns A AddResult describing the result of the add
template <typename K, typename V>
AddResult Add(K&& key, V&& value) {
return this->template Put<PutMode::kAdd>(std::forward<K>(key), std::forward<V>(value));
}
/// Adds a new entry to the map, replacing any entry that has a key equal to @p key.
/// @param key the entry key.
/// @param value the value of the entry to add to the map.
/// @returns A AddResult describing the result of the replace
template <typename K, typename V>
AddResult Replace(K&& key, V&& value) {
return this->template Put<PutMode::kReplace>(std::forward<K>(key), std::forward<V>(value));
}
/// @param key the key to search for.
/// @returns the value of the entry that is equal to `value`, or no value if the entry was not
/// found.
std::optional<Value> Get(const Key& key) const {
if (auto [found, index] = this->IndexOf(key); found) {
return this->slots_[index].entry->value;
}
return std::nullopt;
}
/// Searches for an entry with the given key, adding and returning the result of calling
/// @p create if the entry was not found.
/// @note: Before calling `create`, the map will insert a zero-initialized value for the given
/// key, which will be replaced with the value returned by @p create. If @p create adds an entry
/// with @p key to this map, it will be replaced.
/// @param key the entry's key value to search for.
/// @param create the create function to call if the map does not contain the key.
/// @returns the value of the entry.
template <typename K, typename CREATE>
Value& GetOrCreate(K&& key, CREATE&& create) {
auto res = Add(std::forward<K>(key), Value{});
if (res.action == MapAction::kAdded) {
// Store the map generation before calling create()
auto generation = this->Generation();
// Call create(), which might modify this map.
auto value = create();
// Was this map mutated?
if (this->Generation() == generation) {
// Calling create() did not touch the map. No need to lookup again.
*res.value = std::move(value);
} else {
// Calling create() modified the map. Need to insert again.
res = Replace(key, std::move(value));
}
}
return *res.value;
}
/// Searches for an entry with the given key value, adding and returning a newly created
/// zero-initialized value if the entry was not found.
/// @param key the entry's key value to search for.
/// @returns the value of the entry.
template <typename K>
Reference GetOrZero(K&& key) {
auto res = Add(std::forward<K>(key), Value{});
return Reference(*this, key, res.value);
}
/// @param key the key to search for.
/// @returns a reference to the entry that is equal to the given value.
Reference Find(const Key& key) { return Reference(*this, key); }
/// @param key the key to search for.
/// @returns a reference to the entry that is equal to the given value.
ConstReference Find(const Key& key) const { return ConstReference(*this, key); }
/// @returns the keys of the map as a vector.
/// @note the order of the returned vector is non-deterministic between compilers.
template <size_t N2 = N>
Vector<Key, N2> Keys() const {
Vector<Key, N2> out;
out.Reserve(this->Count());
for (auto it : *this) {
out.Push(it.key);
}
return out;
}
/// @returns the values of the map as a vector
/// @note the order of the returned vector is non-deterministic between compilers.
template <size_t N2 = N>
Vector<Value, N2> Values() const {
Vector<Value, N2> out;
out.Reserve(this->Count());
for (auto it : *this) {
out.Push(it.value);
}
return out;
}
private:
Value* Lookup(const Key& key) {
if (auto [found, index] = this->IndexOf(key); found) {
return &this->slots_[index].entry->value;
}
return nullptr;
}
const Value* Lookup(const Key& key) const {
if (auto [found, index] = this->IndexOf(key); found) {
return &this->slots_[index].entry->value;
}
return nullptr;
}
};
} // namespace tint::utils
#endif // SRC_TINT_UTILS_HASHMAP_H_