commit | 02a603b6134af0b1c41b53c1d56b03994f512606 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Tue Jul 20 21:08:39 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jul 20 21:08:39 2021 +0000 |
tree | 0d1075af62a0d22cd572f7be56f071d72e82c638 | |
parent | b24e1320fc30a64c230420e9ba86d0f72201f58e [diff] |
Metal: Handle potential OOM in other places. This commit adds checks to (hopefully) all the remaining places in the Metal backend where object creation can fail. Bug: dawn:801 Change-Id: Ic27803e956beef822f94ca8449f7816ddd17c1bc Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/58722 Commit-Queue: Stephen White <senorblanco@chromium.org> Auto-Submit: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Stephen White <senorblanco@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.