| RWByteAddressBuffer prevent_dce : register(u0); |
| float4 res = (0.0f).xxxx; |
| prevent_dce.Store4(0u, asuint(log2_902988())); |
| RWByteAddressBuffer prevent_dce : register(u0); |
| float4 res = (0.0f).xxxx; |
| prevent_dce.Store4(0u, asuint(log2_902988())); |
| struct vertex_main_outputs { |
| nointerpolation float4 VertexOutput_prevent_dce : TEXCOORD0; |
| float4 VertexOutput_pos : SV_Position; |
| float4 res = (0.0f).xxxx; |
| VertexOutput vertex_main_inner() { |
| VertexOutput tint_symbol = (VertexOutput)0; |
| tint_symbol.pos = (0.0f).xxxx; |
| tint_symbol.prevent_dce = log2_902988(); |
| VertexOutput v = tint_symbol; |
| vertex_main_outputs vertex_main() { |
| VertexOutput v_1 = vertex_main_inner(); |
| vertex_main_outputs v_2 = {v_1.prevent_dce, v_1.pos}; |