blob: 6e8ceb02a6a6ebaa9d311a795e3ef5911c481d0b [file] [log] [blame]
//
// fragment_main
//
#include <metal_stdlib>
using namespace metal;
half4 mix_f1a543() {
half4 arg_0 = half4(1.0h);
half4 arg_1 = half4(1.0h);
half arg_2 = 1.0h;
half4 res = mix(arg_0, arg_1, arg_2);
return res;
}
struct VertexOutput {
float4 pos;
half4 prevent_dce;
};
fragment void fragment_main(device half4* tint_symbol [[buffer(0)]]) {
*(tint_symbol) = mix_f1a543();
return;
}
//
// compute_main
//
#include <metal_stdlib>
using namespace metal;
half4 mix_f1a543() {
half4 arg_0 = half4(1.0h);
half4 arg_1 = half4(1.0h);
half arg_2 = 1.0h;
half4 res = mix(arg_0, arg_1, arg_2);
return res;
}
struct VertexOutput {
float4 pos;
half4 prevent_dce;
};
kernel void compute_main(device half4* tint_symbol [[buffer(0)]]) {
*(tint_symbol) = mix_f1a543();
return;
}
//
// vertex_main
//
#include <metal_stdlib>
using namespace metal;
half4 mix_f1a543() {
half4 arg_0 = half4(1.0h);
half4 arg_1 = half4(1.0h);
half arg_2 = 1.0h;
half4 res = mix(arg_0, arg_1, arg_2);
return res;
}
struct VertexOutput {
float4 pos;
half4 prevent_dce;
};
struct tint_symbol {
half4 prevent_dce [[user(locn0)]] [[flat]];
float4 pos [[position]];
};
VertexOutput vertex_main_inner() {
VertexOutput out = {};
out.pos = float4(0.0f);
out.prevent_dce = mix_f1a543();
return out;
}
vertex tint_symbol vertex_main() {
VertexOutput const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.pos = inner_result.pos;
wrapper_result.prevent_dce = inner_result.prevent_dce;
return wrapper_result;
}