blob: babb809d85ab251a366948f635fa8232230fdd9c [file] [log] [blame]
SKIP: FAILED
../../src/tint/lang/msl/writer/printer/printer.cc:1257 internal compiler error: main_out = struct @align(4) {
x_2_1:u32 @offset(0), @location(0), @interpolate(flat)
x_4_1:u32 @offset(4), @location(6), @interpolate(flat)
}
$B1: { # root
%x_1:ptr<private, u32, read_write> = var
%x_2:ptr<private, u32, read_write> = var
%x_3:ptr<private, u32, read_write> = var
%x_4:ptr<private, u32, read_write> = var
}
%main_1 = func():void {
$B2: {
ret
}
}
%tint_symbol = @fragment func(%x_1_param:u32 [@location(0), @interpolate(flat)], %x_3_param:u32 [@location(30), @interpolate(flat)]):main_out {
$B3: {
store %x_1, %x_1_param
store %x_3, %x_3_param
%9:void = call %main_1
%10:u32 = load %x_2
%11:u32 = load %x_4
%12:main_out = construct %10, %11
ret %12
}
}
invalid entry point IO struct uses
********************************************************************
* The tint shader compiler has encountered an unexpected error. *
* *
* Please help us fix this issue by submitting a bug report at *
* crbug.com/tint with the source program that triggered the bug. *
********************************************************************