commit | c509bb3757c02beecfd6d74ef7aae9ee94b1e3ed | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed May 29 13:53:19 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed May 29 13:53:19 2024 +0000 |
tree | 24f665979e4e8c115a543ae2a6b5d325c8593bcd | |
parent | d82c5cbc6ad588606f4372647d45f062d13318c5 [diff] |
[tint][ir][spirv] Deduplicate storage textures with different accesses `readonly_and_readwrite_storage_textures` adds support for storage texture with read and write access controls. SPIR-V does not consider these different types, and need deduplicating. Fixed: 342840932 Change-Id: I3ecb0b7ac4dabe414eece04343d1089ffb9af570 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/190621 Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: David Neto <dneto@google.com> Auto-Submit: Ben Clayton <bclayton@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.