|  | // Copyright 2022 The Tint Authors. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //     http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | #ifndef SRC_TINT_TYPE_TEXTURE_H_ | 
|  | #define SRC_TINT_TYPE_TEXTURE_H_ | 
|  |  | 
|  | #include "src/tint/type/texture_dimension.h" | 
|  | #include "src/tint/type/type.h" | 
|  |  | 
|  | namespace tint::type { | 
|  |  | 
|  | /// A texture type. | 
|  | class Texture : public Castable<Texture, Type> { | 
|  | public: | 
|  | /// Constructor | 
|  | /// @param hash the unique hash of the node | 
|  | /// @param dim the dimensionality of the texture | 
|  | Texture(size_t hash, TextureDimension dim); | 
|  | /// Destructor | 
|  | ~Texture() override; | 
|  |  | 
|  | /// @returns the texture dimension | 
|  | TextureDimension dim() const { return dim_; } | 
|  |  | 
|  | private: | 
|  | TextureDimension const dim_; | 
|  | }; | 
|  |  | 
|  | /// @param dim the type::TextureDimension to query | 
|  | /// @return true if the given type::TextureDimension is an array texture | 
|  | bool IsTextureArray(type::TextureDimension dim); | 
|  |  | 
|  | /// Returns the number of axes in the coordinate used for accessing | 
|  | /// the texture, where an access is one of: sampling, fetching, load, | 
|  | /// or store. | 
|  | ///  None -> 0 | 
|  | ///  1D -> 1 | 
|  | ///  2D, 2DArray -> 2 | 
|  | ///  3D, Cube, CubeArray -> 3 | 
|  | /// Note: To sample a cube texture, the coordinate has 3 dimensions, | 
|  | /// but textureDimensions on a cube or cube array returns a 2-element | 
|  | /// size, representing the (x,y) size of each cube face, in texels. | 
|  | /// @param dim the type::TextureDimension to query | 
|  | /// @return number of dimensions in a coordinate for the dimensionality | 
|  | int NumCoordinateAxes(type::TextureDimension dim); | 
|  |  | 
|  | }  // namespace tint::type | 
|  |  | 
|  | #endif  // SRC_TINT_TYPE_TEXTURE_H_ |