| #version 310 es | |
| shared uint arg_0; | |
| uint tint_workgroupUniformLoad_arg_0() { | |
| barrier(); | |
| uint result = arg_0; | |
| barrier(); | |
| return result; | |
| } | |
| void workgroupUniformLoad_37307c() { | |
| uint res = tint_workgroupUniformLoad_arg_0(); | |
| } | |
| void compute_main(uint local_invocation_index) { | |
| { | |
| arg_0 = 0u; | |
| } | |
| barrier(); | |
| workgroupUniformLoad_37307c(); | |
| } | |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
| void main() { | |
| compute_main(gl_LocalInvocationIndex); | |
| return; | |
| } |