blob: 646cdc447c88cb9f229583ca5586bd8b5beeb9eb [file] [log] [blame]
SKIP: FAILED
../../src/tint/lang/msl/writer/printer/printer.cc:500 internal compiler error: $B1: { # root
%s:ptr<storage, vec3<f32>, read_write> = var @binding_point(0, 0)
}
%tint_symbol = @compute @workgroup_size(1, 1, 1) func():void {
$B2: {
%v:vec3<f32> = let vec3<f32>(1.0f, 2.0f, 3.0f)
%4:f32 = access %v, 1u
%scalar:f32 = let %4
%6:vec2<f32> = swizzle %v, xz
%swizzle2:vec2<f32> = let %6
%8:vec3<f32> = swizzle %v, xzy
%swizzle3:vec3<f32> = let %8
%10:vec3<f32> = construct %scalar
%11:vec3<f32> = let %10
%12:vec3<f32> = construct %swizzle2, 1.0f
%13:vec3<f32> = add %11, %12
%14:vec3<f32> = add %13, %swizzle3
store %s, %14
ret
}
}
unhandled variable address space
********************************************************************
* The tint shader compiler has encountered an unexpected error. *
* *
* Please help us fix this issue by submitting a bug report at *
* crbug.com/tint with the source program that triggered the bug. *
********************************************************************