| SKIP: FAILED |
| |
| ../../src/tint/lang/msl/writer/printer/printer.cc:500 internal compiler error: $B1: { # root |
| %s:ptr<storage, vec3<f32>, read_write> = var @binding_point(0, 0) |
| } |
| |
| %tint_symbol = @compute @workgroup_size(1, 1, 1) func():void { |
| $B2: { |
| %v:vec3<f32> = let vec3<f32>(1.0f, 2.0f, 3.0f) |
| %4:f32 = access %v, 1u |
| %scalar:f32 = let %4 |
| %6:vec2<f32> = swizzle %v, xz |
| %swizzle2:vec2<f32> = let %6 |
| %8:vec3<f32> = swizzle %v, xzy |
| %swizzle3:vec3<f32> = let %8 |
| %10:vec3<f32> = construct %scalar |
| %11:vec3<f32> = let %10 |
| %12:vec3<f32> = construct %swizzle2, 1.0f |
| %13:vec3<f32> = add %11, %12 |
| %14:vec3<f32> = add %13, %swizzle3 |
| store %s, %14 |
| ret |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |