| SKIP: FAILED |
| |
| ../../src/tint/lang/msl/writer/printer/printer.cc:500 internal compiler error: strided_arr = struct @align(4) { |
| el:i32 @offset(0) |
| } |
| |
| buf0 = struct @align(4) { |
| x_GLF_uniform_int_values:array<strided_arr, 20> @offset(0) |
| } |
| |
| buf1 = struct @align(4) { |
| one:i32 @offset(0) |
| } |
| |
| main_out = struct @align(16) { |
| x_GLF_color_1:vec4<f32> @offset(0), @location(0) |
| } |
| |
| $B1: { # root |
| %x_6:ptr<uniform, buf0, read> = var @binding_point(0, 0) |
| %x_GLF_color:ptr<private, vec4<f32>, read_write> = var |
| %x_19:ptr<uniform, buf1, read> = var @binding_point(0, 1) |
| } |
| |
| %main_1 = func():void { |
| $B2: { |
| %arr0:ptr<function, array<i32, 10>, read_write> = var |
| %arr1:ptr<function, array<i32, 10>, read_write> = var |
| %a:ptr<function, i32, read_write> = var |
| %limiter0:ptr<function, i32, read_write> = var |
| %limiter1:ptr<function, i32, read_write> = var |
| %b:ptr<function, i32, read_write> = var |
| %limiter2:ptr<function, i32, read_write> = var |
| %limiter3:ptr<function, i32, read_write> = var |
| %d:ptr<function, i32, read_write> = var |
| %ref0:ptr<function, array<i32, 10>, read_write> = var |
| %ref1:ptr<function, array<i32, 10>, read_write> = var |
| %i:ptr<function, i32, read_write> = var |
| %17:ptr<uniform, i32, read> = access %x_6, 0u, 3i, 0u |
| %18:i32 = load %17 |
| %19:ptr<uniform, i32, read> = access %x_6, 0u, 2i, 0u |
| %20:i32 = load %19 |
| %21:ptr<uniform, i32, read> = access %x_6, 0u, 4i, 0u |
| %22:i32 = load %21 |
| %23:ptr<uniform, i32, read> = access %x_6, 0u, 5i, 0u |
| %24:i32 = load %23 |
| %25:ptr<uniform, i32, read> = access %x_6, 0u, 6i, 0u |
| %26:i32 = load %25 |
| %27:ptr<uniform, i32, read> = access %x_6, 0u, 7i, 0u |
| %28:i32 = load %27 |
| %29:ptr<uniform, i32, read> = access %x_6, 0u, 8i, 0u |
| %30:i32 = load %29 |
| %31:ptr<uniform, i32, read> = access %x_6, 0u, 9i, 0u |
| %32:i32 = load %31 |
| %33:ptr<uniform, i32, read> = access %x_6, 0u, 0i, 0u |
| %34:i32 = load %33 |
| %35:ptr<uniform, i32, read> = access %x_6, 0u, 10i, 0u |
| %36:i32 = load %35 |
| %37:array<i32, 10> = construct %18, %20, %22, %24, %26, %28, %30, %32, %34, %36 |
| store %arr0, %37 |
| %38:ptr<uniform, i32, read> = access %x_6, 0u, 1i, 0u |
| %39:i32 = load %38 |
| %40:ptr<uniform, i32, read> = access %x_6, 0u, 12i, 0u |
| %41:i32 = load %40 |
| %42:ptr<uniform, i32, read> = access %x_6, 0u, 15i, 0u |
| %43:i32 = load %42 |
| %44:ptr<uniform, i32, read> = access %x_6, 0u, 16i, 0u |
| %45:i32 = load %44 |
| %46:ptr<uniform, i32, read> = access %x_6, 0u, 17i, 0u |
| %47:i32 = load %46 |
| %48:ptr<uniform, i32, read> = access %x_6, 0u, 13i, 0u |
| %49:i32 = load %48 |
| %50:ptr<uniform, i32, read> = access %x_6, 0u, 14i, 0u |
| %51:i32 = load %50 |
| %52:ptr<uniform, i32, read> = access %x_6, 0u, 11i, 0u |
| %53:i32 = load %52 |
| %54:ptr<uniform, i32, read> = access %x_6, 0u, 18i, 0u |
| %55:i32 = load %54 |
| %56:ptr<uniform, i32, read> = access %x_6, 0u, 19i, 0u |
| %57:i32 = load %56 |
| %58:array<i32, 10> = construct %39, %41, %43, %45, %47, %49, %51, %53, %55, %57 |
| store %arr1, %58 |
| %59:ptr<uniform, i32, read> = access %x_6, 0u, 8i, 0u |
| %60:i32 = load %59 |
| store %a, %60 |
| loop [b: $B3, c: $B4] { # loop_1 |
| $B3: { # body |
| %61:i32 = load %a |
| %62:ptr<uniform, i32, read> = access %x_6, 0u, 0i, 0u |
| %63:i32 = load %62 |
| %64:bool = lt %61, %63 |
| if %64 [t: $B5, f: $B6] { # if_1 |
| $B5: { # true |
| exit_if # if_1 |
| } |
| $B6: { # false |
| exit_loop # loop_1 |
| } |
| } |
| %65:ptr<uniform, i32, read> = access %x_6, 0u, 3i, 0u |
| %66:i32 = load %65 |
| store %limiter0, %66 |
| loop [b: $B7, c: $B8] { # loop_2 |
| $B7: { # body |
| %67:i32 = load %limiter0 |
| %68:ptr<uniform, i32, read> = access %x_6, 0u, 4i, 0u |
| %69:i32 = load %68 |
| %70:bool = lt %67, %69 |
| if %70 [t: $B9, f: $B10] { # if_2 |
| $B9: { # true |
| exit_if # if_2 |
| } |
| $B10: { # false |
| exit_loop # loop_2 |
| } |
| } |
| %71:i32 = load %limiter0 |
| %72:i32 = add %71, 1i |
| store %limiter0, %72 |
| %73:ptr<uniform, i32, read> = access %x_6, 0u, 2i, 0u |
| %74:i32 = load %73 |
| store %limiter1, %74 |
| %75:ptr<uniform, i32, read> = access %x_6, 0u, 3i, 0u |
| %76:i32 = load %75 |
| store %b, %76 |
| loop [b: $B11, c: $B12] { # loop_3 |
| $B11: { # body |
| %77:i32 = load %b |
| %78:ptr<uniform, i32, read> = access %x_6, 0u, 1i, 0u |
| %79:i32 = load %78 |
| %80:bool = lt %77, %79 |
| if %80 [t: $B13, f: $B14] { # if_3 |
| $B13: { # true |
| exit_if # if_3 |
| } |
| $B14: { # false |
| exit_loop # loop_3 |
| } |
| } |
| %81:i32 = load %limiter1 |
| %82:ptr<uniform, i32, read> = access %x_6, 0u, 5i, 0u |
| %83:i32 = load %82 |
| %84:bool = gt %81, %83 |
| if %84 [t: $B15] { # if_4 |
| $B15: { # true |
| exit_loop # loop_3 |
| } |
| } |
| %85:i32 = load %limiter1 |
| %86:i32 = add %85, 1i |
| store %limiter1, %86 |
| %87:i32 = load %b |
| %x_145:i32 = let %87 |
| %89:ptr<function, i32, read_write> = access %arr0, %x_145 |
| %90:i32 = load %a |
| %91:ptr<function, i32, read_write> = access %arr1, %90 |
| %92:i32 = load %91 |
| store %89, %92 |
| continue # -> $B12 |
| } |
| $B12: { # continuing |
| %93:i32 = load %b |
| %94:i32 = add %93, 1i |
| store %b, %94 |
| next_iteration # -> $B11 |
| } |
| } |
| continue # -> $B8 |
| } |
| $B8: { # continuing |
| next_iteration # -> $B7 |
| } |
| } |
| store %limiter2, 0i |
| loop [b: $B16, c: $B17] { # loop_4 |
| $B16: { # body |
| %95:i32 = load %limiter2 |
| %96:bool = lt %95, 5i |
| if %96 [t: $B18, f: $B19] { # if_5 |
| $B18: { # true |
| exit_if # if_5 |
| } |
| $B19: { # false |
| exit_loop # loop_4 |
| } |
| } |
| %97:i32 = load %limiter2 |
| %98:i32 = add %97, 1i |
| store %limiter2, %98 |
| %99:ptr<function, i32, read_write> = access %arr0, 1i |
| %100:ptr<function, i32, read_write> = access %arr1, 1i |
| %101:i32 = load %100 |
| store %99, %101 |
| continue # -> $B17 |
| } |
| $B17: { # continuing |
| next_iteration # -> $B16 |
| } |
| } |
| loop [b: $B20, c: $B21] { # loop_5 |
| $B20: { # body |
| store %limiter3, 0i |
| store %d, 0i |
| loop [b: $B22, c: $B23] { # loop_6 |
| $B22: { # body |
| %102:i32 = load %d |
| %103:bool = lt %102, 10i |
| if %103 [t: $B24, f: $B25] { # if_6 |
| $B24: { # true |
| exit_if # if_6 |
| } |
| $B25: { # false |
| exit_loop # loop_6 |
| } |
| } |
| %104:i32 = load %limiter3 |
| %105:bool = gt %104, 4i |
| if %105 [t: $B26] { # if_7 |
| $B26: { # true |
| exit_loop # loop_6 |
| } |
| } |
| %106:i32 = load %limiter3 |
| %107:i32 = add %106, 1i |
| store %limiter3, %107 |
| %108:i32 = load %d |
| %x_181:i32 = let %108 |
| %110:ptr<function, i32, read_write> = access %arr1, %x_181 |
| %111:i32 = load %d |
| %112:ptr<function, i32, read_write> = access %arr0, %111 |
| %113:i32 = load %112 |
| store %110, %113 |
| continue # -> $B23 |
| } |
| $B23: { # continuing |
| %114:i32 = load %d |
| %115:i32 = add %114, 1i |
| store %d, %115 |
| next_iteration # -> $B22 |
| } |
| } |
| continue # -> $B21 |
| } |
| $B21: { # continuing |
| %116:ptr<uniform, i32, read> = access %x_6, 0u, 2i, 0u |
| %117:i32 = load %116 |
| %x_189:i32 = let %117 |
| %119:ptr<uniform, i32, read> = access %x_6, 0u, 3i, 0u |
| %120:i32 = load %119 |
| %x_191:i32 = let %120 |
| %122:bool = eq %x_189, %x_191 |
| %123:bool = eq %122, false |
| break_if %123 # -> [t: exit_loop loop_5, f: $B20] |
| } |
| } |
| continue # -> $B4 |
| } |
| $B4: { # continuing |
| %124:i32 = load %a |
| %125:i32 = add %124, 1i |
| store %a, %125 |
| next_iteration # -> $B3 |
| } |
| } |
| %126:ptr<uniform, i32, read> = access %x_6, 0u, 11i, 0u |
| %127:i32 = load %126 |
| %128:ptr<uniform, i32, read> = access %x_6, 0u, 12i, 0u |
| %129:i32 = load %128 |
| %130:ptr<uniform, i32, read> = access %x_6, 0u, 11i, 0u |
| %131:i32 = load %130 |
| %132:ptr<uniform, i32, read> = access %x_6, 0u, 5i, 0u |
| %133:i32 = load %132 |
| %134:ptr<uniform, i32, read> = access %x_6, 0u, 6i, 0u |
| %135:i32 = load %134 |
| %136:ptr<uniform, i32, read> = access %x_6, 0u, 7i, 0u |
| %137:i32 = load %136 |
| %138:ptr<uniform, i32, read> = access %x_6, 0u, 8i, 0u |
| %139:i32 = load %138 |
| %140:ptr<uniform, i32, read> = access %x_6, 0u, 9i, 0u |
| %141:i32 = load %140 |
| %142:ptr<uniform, i32, read> = access %x_6, 0u, 0i, 0u |
| %143:i32 = load %142 |
| %144:ptr<uniform, i32, read> = access %x_6, 0u, 10i, 0u |
| %145:i32 = load %144 |
| %146:array<i32, 10> = construct %127, %129, %131, %133, %135, %137, %139, %141, %143, %145 |
| store %ref0, %146 |
| %147:ptr<uniform, i32, read> = access %x_6, 0u, 11i, 0u |
| %148:i32 = load %147 |
| %149:ptr<uniform, i32, read> = access %x_6, 0u, 12i, 0u |
| %150:i32 = load %149 |
| %151:ptr<uniform, i32, read> = access %x_6, 0u, 11i, 0u |
| %152:i32 = load %151 |
| %153:ptr<uniform, i32, read> = access %x_6, 0u, 5i, 0u |
| %154:i32 = load %153 |
| %155:ptr<uniform, i32, read> = access %x_6, 0u, 6i, 0u |
| %156:i32 = load %155 |
| %157:ptr<uniform, i32, read> = access %x_6, 0u, 13i, 0u |
| %158:i32 = load %157 |
| %159:ptr<uniform, i32, read> = access %x_6, 0u, 14i, 0u |
| %160:i32 = load %159 |
| %161:ptr<uniform, i32, read> = access %x_6, 0u, 11i, 0u |
| %162:i32 = load %161 |
| %163:ptr<uniform, i32, read> = access %x_6, 0u, 18i, 0u |
| %164:i32 = load %163 |
| %165:ptr<uniform, i32, read> = access %x_6, 0u, 19i, 0u |
| %166:i32 = load %165 |
| %167:array<i32, 10> = construct %148, %150, %152, %154, %156, %158, %160, %162, %164, %166 |
| store %ref1, %167 |
| %168:ptr<uniform, i32, read> = access %x_6, 0u, 2i, 0u |
| %169:i32 = load %168 |
| %170:f32 = convert %169 |
| %171:f32 = let %170 |
| %172:ptr<uniform, i32, read> = access %x_6, 0u, 3i, 0u |
| %173:i32 = load %172 |
| %174:f32 = convert %173 |
| %175:f32 = let %174 |
| %176:ptr<uniform, i32, read> = access %x_6, 0u, 3i, 0u |
| %177:i32 = load %176 |
| %178:f32 = convert %177 |
| %179:f32 = let %178 |
| %180:ptr<uniform, i32, read> = access %x_6, 0u, 2i, 0u |
| %181:i32 = load %180 |
| %182:f32 = convert %181 |
| %183:vec4<f32> = construct %171, %175, %179, %182 |
| store %x_GLF_color, %183 |
| %184:ptr<uniform, i32, read> = access %x_6, 0u, 3i, 0u |
| %185:i32 = load %184 |
| store %i, %185 |
| loop [b: $B27, c: $B28] { # loop_7 |
| $B27: { # body |
| %x_277:ptr<function, bool, read_write> = var |
| %x_278:ptr<function, bool, read_write> = var |
| %188:i32 = load %i |
| %189:ptr<uniform, i32, read> = access %x_6, 0u, 1i, 0u |
| %190:i32 = load %189 |
| %191:bool = lt %188, %190 |
| if %191 [t: $B29, f: $B30] { # if_8 |
| $B29: { # true |
| exit_if # if_8 |
| } |
| $B30: { # false |
| exit_loop # loop_7 |
| } |
| } |
| %192:i32 = load %i |
| %193:ptr<function, i32, read_write> = access %arr0, %192 |
| %194:i32 = load %193 |
| %195:i32 = load %i |
| %196:ptr<function, i32, read_write> = access %ref0, %195 |
| %197:i32 = load %196 |
| %198:bool = neq %194, %197 |
| %x_267:bool = let %198 |
| store %x_278, %x_267 |
| %200:bool = eq %x_267, false |
| if %200 [t: $B31] { # if_9 |
| $B31: { # true |
| %201:i32 = load %i |
| %202:ptr<function, i32, read_write> = access %arr1, %201 |
| %203:i32 = load %202 |
| %204:i32 = load %i |
| %205:ptr<function, i32, read_write> = access %ref1, %204 |
| %206:i32 = load %205 |
| %207:bool = neq %203, %206 |
| store %x_277, %207 |
| %208:bool = load %x_277 |
| store %x_278, %208 |
| exit_if # if_9 |
| } |
| } |
| %209:bool = load %x_278 |
| if %209 [t: $B32] { # if_10 |
| $B32: { # true |
| %210:ptr<uniform, i32, read> = access %x_6, 0u, 3i, 0u |
| %211:i32 = load %210 |
| %212:f32 = convert %211 |
| %213:vec4<f32> = construct %212 |
| store %x_GLF_color, %213 |
| exit_if # if_10 |
| } |
| } |
| continue # -> $B28 |
| } |
| $B28: { # continuing |
| %214:i32 = load %i |
| %215:i32 = add %214, 1i |
| store %i, %215 |
| next_iteration # -> $B27 |
| } |
| } |
| ret |
| } |
| } |
| %tint_symbol = @fragment func():main_out { |
| $B33: { |
| %217:void = call %main_1 |
| %218:vec4<f32> = load %x_GLF_color |
| %219:main_out = construct %218 |
| ret %219 |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |