| SKIP: FAILED |
| |
| ../../src/tint/lang/msl/writer/printer/printer.cc:500 internal compiler error: buf0 = struct @align(4) { |
| one:i32 @offset(0) |
| } |
| |
| main_out = struct @align(16) { |
| x_GLF_color_1:vec4<f32> @offset(0), @location(0) |
| } |
| |
| $B1: { # root |
| %x_7:ptr<uniform, buf0, read> = var @binding_point(0, 0) |
| %x_GLF_color:ptr<private, vec4<f32>, read_write> = var |
| } |
| |
| %main_1 = func():void { |
| $B2: { |
| %a:ptr<function, i32, read_write> = var |
| %i0:ptr<function, i32, read_write> = var |
| %i1:ptr<function, i32, read_write> = var |
| %i2:ptr<function, i32, read_write> = var |
| %i3:ptr<function, i32, read_write> = var |
| %i4:ptr<function, i32, read_write> = var |
| %i5:ptr<function, i32, read_write> = var |
| %i6:ptr<function, i32, read_write> = var |
| %i7:ptr<function, i32, read_write> = var |
| %i8_1:ptr<function, i32, read_write> = var |
| %i9:ptr<function, i32, read_write> = var |
| store %a, 0i |
| store %i0, 0i |
| loop [b: $B3, c: $B4] { # loop_1 |
| $B3: { # body |
| %15:i32 = load %i0 |
| %x_40:i32 = let %15 |
| %17:ptr<uniform, i32, read> = access %x_7, 0u |
| %18:i32 = load %17 |
| %x_42:i32 = let %18 |
| %20:bool = lt %x_40, %x_42 |
| if %20 [t: $B5, f: $B6] { # if_1 |
| $B5: { # true |
| exit_if # if_1 |
| } |
| $B6: { # false |
| exit_loop # loop_1 |
| } |
| } |
| store %i1, 0i |
| loop [b: $B7, c: $B8] { # loop_2 |
| $B7: { # body |
| %21:i32 = load %i1 |
| %x_49:i32 = let %21 |
| %23:ptr<uniform, i32, read> = access %x_7, 0u |
| %24:i32 = load %23 |
| %x_51:i32 = let %24 |
| %26:bool = lt %x_49, %x_51 |
| if %26 [t: $B9, f: $B10] { # if_2 |
| $B9: { # true |
| exit_if # if_2 |
| } |
| $B10: { # false |
| exit_loop # loop_2 |
| } |
| } |
| store %i2, 0i |
| loop [b: $B11, c: $B12] { # loop_3 |
| $B11: { # body |
| %27:i32 = load %i2 |
| %x_58:i32 = let %27 |
| %29:ptr<uniform, i32, read> = access %x_7, 0u |
| %30:i32 = load %29 |
| %x_60:i32 = let %30 |
| %32:bool = lt %x_58, %x_60 |
| if %32 [t: $B13, f: $B14] { # if_3 |
| $B13: { # true |
| exit_if # if_3 |
| } |
| $B14: { # false |
| exit_loop # loop_3 |
| } |
| } |
| store %i3, 0i |
| loop [b: $B15, c: $B16] { # loop_4 |
| $B15: { # body |
| %33:i32 = load %i3 |
| %x_67:i32 = let %33 |
| %35:ptr<uniform, i32, read> = access %x_7, 0u |
| %36:i32 = load %35 |
| %x_69:i32 = let %36 |
| %38:i32 = add %x_69, 2i |
| %39:bool = lt %x_67, %38 |
| if %39 [t: $B17, f: $B18] { # if_4 |
| $B17: { # true |
| exit_if # if_4 |
| } |
| $B18: { # false |
| exit_loop # loop_4 |
| } |
| } |
| store %i4, 0i |
| loop [b: $B19, c: $B20] { # loop_5 |
| $B19: { # body |
| %40:i32 = load %i4 |
| %x_77:i32 = let %40 |
| %42:ptr<uniform, i32, read> = access %x_7, 0u |
| %43:i32 = load %42 |
| %x_79:i32 = let %43 |
| %45:bool = lt %x_77, %x_79 |
| if %45 [t: $B21, f: $B22] { # if_5 |
| $B21: { # true |
| exit_if # if_5 |
| } |
| $B22: { # false |
| exit_loop # loop_5 |
| } |
| } |
| store %i5, 0i |
| loop [b: $B23, c: $B24] { # loop_6 |
| $B23: { # body |
| %46:i32 = load %i5 |
| %x_86:i32 = let %46 |
| %48:ptr<uniform, i32, read> = access %x_7, 0u |
| %49:i32 = load %48 |
| %x_88:i32 = let %49 |
| %51:bool = lt %x_86, %x_88 |
| if %51 [t: $B25, f: $B26] { # if_6 |
| $B25: { # true |
| exit_if # if_6 |
| } |
| $B26: { # false |
| exit_loop # loop_6 |
| } |
| } |
| loop [b: $B27] { # loop_7 |
| $B27: { # body |
| %52:ptr<uniform, i32, read> = access %x_7, 0u |
| %53:i32 = load %52 |
| %x_96:i32 = let %53 |
| %55:bool = gt %x_96, 0i |
| if %55 [t: $B28, f: $B29] { # if_7 |
| $B28: { # true |
| exit_if # if_7 |
| } |
| $B29: { # false |
| exit_loop # loop_7 |
| } |
| } |
| store %i6, 0i |
| loop [b: $B30, c: $B31] { # loop_8 |
| $B30: { # body |
| %56:i32 = load %i6 |
| %x_103:i32 = let %56 |
| %58:ptr<uniform, i32, read> = access %x_7, 0u |
| %59:i32 = load %58 |
| %x_105:i32 = let %59 |
| %61:bool = lt %x_103, %x_105 |
| if %61 [t: $B32, f: $B33] { # if_8 |
| $B32: { # true |
| exit_if # if_8 |
| } |
| $B33: { # false |
| exit_loop # loop_8 |
| } |
| } |
| store %i7, 0i |
| loop [b: $B34, c: $B35] { # loop_9 |
| $B34: { # body |
| %62:i32 = load %i7 |
| %x_112:i32 = let %62 |
| %64:ptr<uniform, i32, read> = access %x_7, 0u |
| %65:i32 = load %64 |
| %x_114:i32 = let %65 |
| %67:bool = lt %x_112, %x_114 |
| if %67 [t: $B36, f: $B37] { # if_9 |
| $B36: { # true |
| exit_if # if_9 |
| } |
| $B37: { # false |
| exit_loop # loop_9 |
| } |
| } |
| store %i8_1, 0i |
| loop [b: $B38, c: $B39] { # loop_10 |
| $B38: { # body |
| %68:i32 = load %i8_1 |
| %x_121:i32 = let %68 |
| %70:ptr<uniform, i32, read> = access %x_7, 0u |
| %71:i32 = load %70 |
| %x_123:i32 = let %71 |
| %73:bool = lt %x_121, %x_123 |
| if %73 [t: $B40, f: $B41] { # if_10 |
| $B40: { # true |
| exit_if # if_10 |
| } |
| $B41: { # false |
| exit_loop # loop_10 |
| } |
| } |
| store %i9, 0i |
| loop [b: $B42, c: $B43] { # loop_11 |
| $B42: { # body |
| %74:i32 = load %i9 |
| %x_130:i32 = let %74 |
| %76:ptr<uniform, i32, read> = access %x_7, 0u |
| %77:i32 = load %76 |
| %x_132:i32 = let %77 |
| %79:bool = lt %x_130, %x_132 |
| if %79 [t: $B44, f: $B45] { # if_11 |
| $B44: { # true |
| exit_if # if_11 |
| } |
| $B45: { # false |
| exit_loop # loop_11 |
| } |
| } |
| %80:i32 = load %a |
| %x_135:i32 = let %80 |
| %82:i32 = add %x_135, 1i |
| store %a, %82 |
| continue # -> $B43 |
| } |
| $B43: { # continuing |
| %83:i32 = load %i9 |
| %x_137:i32 = let %83 |
| %85:i32 = add %x_137, 1i |
| store %i9, %85 |
| next_iteration # -> $B42 |
| } |
| } |
| continue # -> $B39 |
| } |
| $B39: { # continuing |
| %86:i32 = load %i8_1 |
| %x_139:i32 = let %86 |
| %88:i32 = add %x_139, 1i |
| store %i8_1, %88 |
| next_iteration # -> $B38 |
| } |
| } |
| continue # -> $B35 |
| } |
| $B35: { # continuing |
| %89:i32 = load %i7 |
| %x_141:i32 = let %89 |
| %91:i32 = add %x_141, 1i |
| store %i7, %91 |
| next_iteration # -> $B34 |
| } |
| } |
| continue # -> $B31 |
| } |
| $B31: { # continuing |
| %92:i32 = load %i6 |
| %x_143:i32 = let %92 |
| %94:i32 = add %x_143, 1i |
| store %i6, %94 |
| next_iteration # -> $B30 |
| } |
| } |
| exit_loop # loop_7 |
| } |
| } |
| continue # -> $B24 |
| } |
| $B24: { # continuing |
| %95:i32 = load %i5 |
| %x_145:i32 = let %95 |
| %97:i32 = add %x_145, 1i |
| store %i5, %97 |
| next_iteration # -> $B23 |
| } |
| } |
| continue # -> $B20 |
| } |
| $B20: { # continuing |
| %98:i32 = load %i4 |
| %x_147:i32 = let %98 |
| %100:i32 = add %x_147, 1i |
| store %i4, %100 |
| next_iteration # -> $B19 |
| } |
| } |
| continue # -> $B16 |
| } |
| $B16: { # continuing |
| %101:i32 = load %i3 |
| %x_149:i32 = let %101 |
| %103:i32 = add %x_149, 1i |
| store %i3, %103 |
| next_iteration # -> $B15 |
| } |
| } |
| continue # -> $B12 |
| } |
| $B12: { # continuing |
| %104:i32 = load %i2 |
| %x_151:i32 = let %104 |
| %106:i32 = add %x_151, 1i |
| store %i2, %106 |
| next_iteration # -> $B11 |
| } |
| } |
| continue # -> $B8 |
| } |
| $B8: { # continuing |
| %107:i32 = load %i1 |
| %x_153:i32 = let %107 |
| %109:i32 = add %x_153, 1i |
| store %i1, %109 |
| next_iteration # -> $B7 |
| } |
| } |
| continue # -> $B4 |
| } |
| $B4: { # continuing |
| %110:i32 = load %i0 |
| %x_155:i32 = let %110 |
| %112:i32 = add %x_155, 1i |
| store %i0, %112 |
| next_iteration # -> $B3 |
| } |
| } |
| %113:i32 = load %a |
| %x_157:i32 = let %113 |
| %115:bool = eq %x_157, 3i |
| if %115 [t: $B46, f: $B47] { # if_12 |
| $B46: { # true |
| store %x_GLF_color, vec4<f32>(1.0f, 0.0f, 0.0f, 1.0f) |
| exit_if # if_12 |
| } |
| $B47: { # false |
| store %x_GLF_color, vec4<f32>(0.0f) |
| exit_if # if_12 |
| } |
| } |
| ret |
| } |
| } |
| %tint_symbol = @fragment func():main_out { |
| $B48: { |
| %117:void = call %main_1 |
| %118:vec4<f32> = load %x_GLF_color |
| %119:main_out = construct %118 |
| ret %119 |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |