commit | 0335c7d65ddab8f14ad24455d23090e80e8f0d13 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Dec 14 11:55:58 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Dec 14 11:55:58 2022 +0000 |
tree | 4a658a5c594baf46f27788dd2094c5f5d718a6b9 | |
parent | 167a7da051df11c4e16035b56b0ceefc8d069752 [diff] |
tint: Add matrix short names Fixed: tint:1786 Change-Id: Ifa3acb2fc1792b392ccb4555bde840f5038eef2c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/114141 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: David Neto <dneto@google.com> Reviewed-by: James Price <jrprice@google.com> Kokoro: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.