| // Copyright 2018 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "dawn_native/Commands.h" |
| |
| #include "dawn_native/BindGroup.h" |
| #include "dawn_native/Buffer.h" |
| #include "dawn_native/CommandAllocator.h" |
| #include "dawn_native/ComputePipeline.h" |
| #include "dawn_native/RenderBundle.h" |
| #include "dawn_native/RenderPipeline.h" |
| #include "dawn_native/Texture.h" |
| |
| namespace dawn_native { |
| |
| void FreeCommands(CommandIterator* commands) { |
| commands->Reset(); |
| |
| Command type; |
| while (commands->NextCommandId(&type)) { |
| switch (type) { |
| case Command::BeginComputePass: { |
| BeginComputePassCmd* begin = commands->NextCommand<BeginComputePassCmd>(); |
| begin->~BeginComputePassCmd(); |
| break; |
| } |
| case Command::BeginRenderPass: { |
| BeginRenderPassCmd* begin = commands->NextCommand<BeginRenderPassCmd>(); |
| begin->~BeginRenderPassCmd(); |
| break; |
| } |
| case Command::CopyBufferToBuffer: { |
| CopyBufferToBufferCmd* copy = commands->NextCommand<CopyBufferToBufferCmd>(); |
| copy->~CopyBufferToBufferCmd(); |
| break; |
| } |
| case Command::CopyBufferToTexture: { |
| CopyBufferToTextureCmd* copy = commands->NextCommand<CopyBufferToTextureCmd>(); |
| copy->~CopyBufferToTextureCmd(); |
| break; |
| } |
| case Command::CopyTextureToBuffer: { |
| CopyTextureToBufferCmd* copy = commands->NextCommand<CopyTextureToBufferCmd>(); |
| copy->~CopyTextureToBufferCmd(); |
| break; |
| } |
| case Command::CopyTextureToTexture: { |
| CopyTextureToTextureCmd* copy = |
| commands->NextCommand<CopyTextureToTextureCmd>(); |
| copy->~CopyTextureToTextureCmd(); |
| break; |
| } |
| case Command::Dispatch: { |
| DispatchCmd* dispatch = commands->NextCommand<DispatchCmd>(); |
| dispatch->~DispatchCmd(); |
| break; |
| } |
| case Command::DispatchIndirect: { |
| DispatchIndirectCmd* dispatch = commands->NextCommand<DispatchIndirectCmd>(); |
| dispatch->~DispatchIndirectCmd(); |
| break; |
| } |
| case Command::Draw: { |
| DrawCmd* draw = commands->NextCommand<DrawCmd>(); |
| draw->~DrawCmd(); |
| break; |
| } |
| case Command::DrawIndexed: { |
| DrawIndexedCmd* draw = commands->NextCommand<DrawIndexedCmd>(); |
| draw->~DrawIndexedCmd(); |
| break; |
| } |
| case Command::DrawIndirect: { |
| DrawIndirectCmd* draw = commands->NextCommand<DrawIndirectCmd>(); |
| draw->~DrawIndirectCmd(); |
| break; |
| } |
| case Command::DrawIndexedIndirect: { |
| DrawIndexedIndirectCmd* draw = commands->NextCommand<DrawIndexedIndirectCmd>(); |
| draw->~DrawIndexedIndirectCmd(); |
| break; |
| } |
| case Command::EndComputePass: { |
| EndComputePassCmd* cmd = commands->NextCommand<EndComputePassCmd>(); |
| cmd->~EndComputePassCmd(); |
| break; |
| } |
| case Command::EndRenderPass: { |
| EndRenderPassCmd* cmd = commands->NextCommand<EndRenderPassCmd>(); |
| cmd->~EndRenderPassCmd(); |
| break; |
| } |
| case Command::ExecuteBundles: { |
| ExecuteBundlesCmd* cmd = commands->NextCommand<ExecuteBundlesCmd>(); |
| auto bundles = commands->NextData<Ref<RenderBundleBase>>(cmd->count); |
| for (size_t i = 0; i < cmd->count; ++i) { |
| (&bundles[i])->~Ref<RenderBundleBase>(); |
| } |
| cmd->~ExecuteBundlesCmd(); |
| break; |
| } |
| case Command::InsertDebugMarker: { |
| InsertDebugMarkerCmd* cmd = commands->NextCommand<InsertDebugMarkerCmd>(); |
| commands->NextData<char>(cmd->length + 1); |
| cmd->~InsertDebugMarkerCmd(); |
| break; |
| } |
| case Command::PopDebugGroup: { |
| PopDebugGroupCmd* cmd = commands->NextCommand<PopDebugGroupCmd>(); |
| cmd->~PopDebugGroupCmd(); |
| break; |
| } |
| case Command::PushDebugGroup: { |
| PushDebugGroupCmd* cmd = commands->NextCommand<PushDebugGroupCmd>(); |
| commands->NextData<char>(cmd->length + 1); |
| cmd->~PushDebugGroupCmd(); |
| break; |
| } |
| case Command::SetComputePipeline: { |
| SetComputePipelineCmd* cmd = commands->NextCommand<SetComputePipelineCmd>(); |
| cmd->~SetComputePipelineCmd(); |
| break; |
| } |
| case Command::SetRenderPipeline: { |
| SetRenderPipelineCmd* cmd = commands->NextCommand<SetRenderPipelineCmd>(); |
| cmd->~SetRenderPipelineCmd(); |
| break; |
| } |
| case Command::SetStencilReference: { |
| SetStencilReferenceCmd* cmd = commands->NextCommand<SetStencilReferenceCmd>(); |
| cmd->~SetStencilReferenceCmd(); |
| break; |
| } |
| case Command::SetViewport: { |
| SetViewportCmd* cmd = commands->NextCommand<SetViewportCmd>(); |
| cmd->~SetViewportCmd(); |
| break; |
| } |
| case Command::SetScissorRect: { |
| SetScissorRectCmd* cmd = commands->NextCommand<SetScissorRectCmd>(); |
| cmd->~SetScissorRectCmd(); |
| break; |
| } |
| case Command::SetBlendColor: { |
| SetBlendColorCmd* cmd = commands->NextCommand<SetBlendColorCmd>(); |
| cmd->~SetBlendColorCmd(); |
| break; |
| } |
| case Command::SetBindGroup: { |
| SetBindGroupCmd* cmd = commands->NextCommand<SetBindGroupCmd>(); |
| if (cmd->dynamicOffsetCount > 0) { |
| commands->NextData<uint32_t>(cmd->dynamicOffsetCount); |
| } |
| cmd->~SetBindGroupCmd(); |
| break; |
| } |
| case Command::SetIndexBuffer: { |
| SetIndexBufferCmd* cmd = commands->NextCommand<SetIndexBufferCmd>(); |
| cmd->~SetIndexBufferCmd(); |
| break; |
| } |
| case Command::SetVertexBuffer: { |
| SetVertexBufferCmd* cmd = commands->NextCommand<SetVertexBufferCmd>(); |
| cmd->~SetVertexBufferCmd(); |
| break; |
| } |
| } |
| } |
| commands->DataWasDestroyed(); |
| } |
| |
| void SkipCommand(CommandIterator* commands, Command type) { |
| switch (type) { |
| case Command::BeginComputePass: |
| commands->NextCommand<BeginComputePassCmd>(); |
| break; |
| |
| case Command::BeginRenderPass: |
| commands->NextCommand<BeginRenderPassCmd>(); |
| break; |
| |
| case Command::CopyBufferToBuffer: |
| commands->NextCommand<CopyBufferToBufferCmd>(); |
| break; |
| |
| case Command::CopyBufferToTexture: |
| commands->NextCommand<CopyBufferToTextureCmd>(); |
| break; |
| |
| case Command::CopyTextureToBuffer: |
| commands->NextCommand<CopyTextureToBufferCmd>(); |
| break; |
| |
| case Command::CopyTextureToTexture: |
| commands->NextCommand<CopyTextureToTextureCmd>(); |
| break; |
| |
| case Command::Dispatch: |
| commands->NextCommand<DispatchCmd>(); |
| break; |
| |
| case Command::DispatchIndirect: |
| commands->NextCommand<DispatchIndirectCmd>(); |
| break; |
| |
| case Command::Draw: |
| commands->NextCommand<DrawCmd>(); |
| break; |
| |
| case Command::DrawIndexed: |
| commands->NextCommand<DrawIndexedCmd>(); |
| break; |
| |
| case Command::DrawIndirect: |
| commands->NextCommand<DrawIndirectCmd>(); |
| break; |
| |
| case Command::DrawIndexedIndirect: |
| commands->NextCommand<DrawIndexedIndirectCmd>(); |
| break; |
| |
| case Command::EndComputePass: |
| commands->NextCommand<EndComputePassCmd>(); |
| break; |
| |
| case Command::EndRenderPass: |
| commands->NextCommand<EndRenderPassCmd>(); |
| break; |
| |
| case Command::ExecuteBundles: { |
| auto* cmd = commands->NextCommand<ExecuteBundlesCmd>(); |
| commands->NextData<Ref<RenderBundleBase>>(cmd->count); |
| break; |
| } |
| |
| case Command::InsertDebugMarker: { |
| InsertDebugMarkerCmd* cmd = commands->NextCommand<InsertDebugMarkerCmd>(); |
| commands->NextData<char>(cmd->length + 1); |
| break; |
| } |
| |
| case Command::PopDebugGroup: |
| commands->NextCommand<PopDebugGroupCmd>(); |
| break; |
| |
| case Command::PushDebugGroup: { |
| PushDebugGroupCmd* cmd = commands->NextCommand<PushDebugGroupCmd>(); |
| commands->NextData<char>(cmd->length + 1); |
| break; |
| } |
| |
| case Command::SetComputePipeline: |
| commands->NextCommand<SetComputePipelineCmd>(); |
| break; |
| |
| case Command::SetRenderPipeline: |
| commands->NextCommand<SetRenderPipelineCmd>(); |
| break; |
| |
| case Command::SetStencilReference: |
| commands->NextCommand<SetStencilReferenceCmd>(); |
| break; |
| |
| case Command::SetViewport: |
| commands->NextCommand<SetViewportCmd>(); |
| break; |
| |
| case Command::SetScissorRect: |
| commands->NextCommand<SetScissorRectCmd>(); |
| break; |
| |
| case Command::SetBlendColor: |
| commands->NextCommand<SetBlendColorCmd>(); |
| break; |
| |
| case Command::SetBindGroup: { |
| SetBindGroupCmd* cmd = commands->NextCommand<SetBindGroupCmd>(); |
| if (cmd->dynamicOffsetCount > 0) { |
| commands->NextData<uint32_t>(cmd->dynamicOffsetCount); |
| } |
| break; |
| } |
| |
| case Command::SetIndexBuffer: |
| commands->NextCommand<SetIndexBufferCmd>(); |
| break; |
| |
| case Command::SetVertexBuffer: { |
| commands->NextCommand<SetVertexBufferCmd>(); |
| break; |
| } |
| } |
| } |
| |
| } // namespace dawn_native |