| commit | 0374a48e3d956f3908e36bfafc0fc9d8ac90dedd | [log] [tgz] |
|---|---|---|
| author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Mon Feb 24 10:33:54 2025 -0800 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Feb 24 10:33:54 2025 -0800 |
| tree | 49d5260456aa94398dc2f1cba4e87063a3fef5b0 | |
| parent | e834666d75be53521e3b7138b7c66212a6057dbb [diff] |
Roll SwiftShader from 2407a54c9b29 to c4a6f30bbe1f (1 revision) https://swiftshader.googlesource.com/SwiftShader.git/+log/2407a54c9b29..c4a6f30bbe1f 2025-02-24 dneto@google.com test/kokoro: linux: use cpp-builder instead of radial-build If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/swiftshader-dawn-autoroll Please CC bajones@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in SwiftShader: https://bugs.chromium.org/p/swiftshader/issues/entry To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: bajones@google.com Change-Id: I7654dddc54722c1bca2b00b83e86878dca7f656c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/227534 Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.