| // Copyright 2017 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef DAWNNATIVE_COMMANDBUFFER_H_ |
| #define DAWNNATIVE_COMMANDBUFFER_H_ |
| |
| #include "dawn_native/dawn_platform.h" |
| |
| #include "dawn_native/CommandAllocator.h" |
| #include "dawn_native/Error.h" |
| #include "dawn_native/Forward.h" |
| #include "dawn_native/ObjectBase.h" |
| #include "dawn_native/PassResourceUsage.h" |
| #include "dawn_native/Texture.h" |
| |
| namespace dawn_native { |
| |
| struct BeginRenderPassCmd; |
| struct CopyTextureToBufferCmd; |
| struct TextureCopy; |
| |
| class CommandBufferBase : public ObjectBase { |
| public: |
| CommandBufferBase(CommandEncoder* encoder, const CommandBufferDescriptor* descriptor); |
| |
| static CommandBufferBase* MakeError(DeviceBase* device); |
| |
| MaybeError ValidateCanUseInSubmitNow() const; |
| void Destroy(); |
| |
| const CommandBufferResourceUsage& GetResourceUsages() const; |
| |
| protected: |
| ~CommandBufferBase(); |
| |
| CommandIterator mCommands; |
| |
| private: |
| CommandBufferBase(DeviceBase* device, ObjectBase::ErrorTag tag); |
| |
| CommandBufferResourceUsage mResourceUsages; |
| bool mDestroyed = false; |
| }; |
| |
| bool IsCompleteSubresourceCopiedTo(const TextureBase* texture, |
| const Extent3D copySize, |
| const uint32_t mipLevel); |
| SubresourceRange GetSubresourcesAffectedByCopy(const TextureCopy& copy, |
| const Extent3D& copySize); |
| |
| void LazyClearRenderPassAttachments(BeginRenderPassCmd* renderPass); |
| |
| bool IsFullBufferOverwrittenInTextureToBufferCopy(const CopyTextureToBufferCmd* copy); |
| |
| std::array<float, 4> ConvertToFloatColor(dawn_native::Color color); |
| std::array<int32_t, 4> ConvertToSignedIntegerColor(dawn_native::Color color); |
| std::array<uint32_t, 4> ConvertToUnsignedIntegerColor(dawn_native::Color color); |
| |
| } // namespace dawn_native |
| |
| #endif // DAWNNATIVE_COMMANDBUFFER_H_ |