| // Copyright 2019 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "dawn_native/EncodingContext.h" |
| |
| #include "common/Assert.h" |
| #include "dawn_native/CommandEncoder.h" |
| #include "dawn_native/Commands.h" |
| #include "dawn_native/Device.h" |
| #include "dawn_native/ErrorData.h" |
| #include "dawn_native/RenderBundleEncoder.h" |
| |
| namespace dawn_native { |
| |
| EncodingContext::EncodingContext(DeviceBase* device, const ObjectBase* initialEncoder) |
| : mDevice(device), mTopLevelEncoder(initialEncoder), mCurrentEncoder(initialEncoder) { |
| } |
| |
| EncodingContext::~EncodingContext() { |
| if (!mWereCommandsAcquired) { |
| FreeCommands(GetIterator()); |
| } |
| } |
| |
| CommandIterator EncodingContext::AcquireCommands() { |
| MoveToIterator(); |
| ASSERT(!mWereCommandsAcquired); |
| mWereCommandsAcquired = true; |
| return std::move(mIterator); |
| } |
| |
| CommandIterator* EncodingContext::GetIterator() { |
| MoveToIterator(); |
| ASSERT(!mWereCommandsAcquired); |
| return &mIterator; |
| } |
| |
| void EncodingContext::MoveToIterator() { |
| if (!mWasMovedToIterator) { |
| mIterator = std::move(mAllocator); |
| mWasMovedToIterator = true; |
| } |
| } |
| |
| void EncodingContext::HandleError(std::unique_ptr<ErrorData> error) { |
| if (!IsFinished()) { |
| // Encoding should only generate validation errors. |
| ASSERT(error->GetType() == InternalErrorType::Validation); |
| // If the encoding context is not finished, errors are deferred until |
| // Finish() is called. |
| if (mError == nullptr) { |
| mError = std::move(error); |
| } |
| } else { |
| mDevice->HandleError(error->GetType(), error->GetMessage().c_str()); |
| } |
| } |
| |
| void EncodingContext::EnterPass(const ObjectBase* passEncoder) { |
| // Assert we're at the top level. |
| ASSERT(mCurrentEncoder == mTopLevelEncoder); |
| ASSERT(passEncoder != nullptr); |
| |
| mCurrentEncoder = passEncoder; |
| } |
| |
| void EncodingContext::ExitPass(const ObjectBase* passEncoder, RenderPassResourceUsage usages) { |
| ASSERT(mCurrentEncoder != mTopLevelEncoder); |
| ASSERT(mCurrentEncoder == passEncoder); |
| |
| mCurrentEncoder = mTopLevelEncoder; |
| mRenderPassUsages.push_back(std::move(usages)); |
| } |
| |
| void EncodingContext::ExitPass(const ObjectBase* passEncoder, ComputePassResourceUsage usages) { |
| ASSERT(mCurrentEncoder != mTopLevelEncoder); |
| ASSERT(mCurrentEncoder == passEncoder); |
| |
| mCurrentEncoder = mTopLevelEncoder; |
| mComputePassUsages.push_back(std::move(usages)); |
| } |
| |
| const RenderPassUsages& EncodingContext::GetRenderPassUsages() const { |
| ASSERT(!mWereRenderPassUsagesAcquired); |
| return mRenderPassUsages; |
| } |
| |
| RenderPassUsages EncodingContext::AcquireRenderPassUsages() { |
| ASSERT(!mWereRenderPassUsagesAcquired); |
| mWereRenderPassUsagesAcquired = true; |
| return std::move(mRenderPassUsages); |
| } |
| |
| const ComputePassUsages& EncodingContext::GetComputePassUsages() const { |
| ASSERT(!mWereComputePassUsagesAcquired); |
| return mComputePassUsages; |
| } |
| |
| ComputePassUsages EncodingContext::AcquireComputePassUsages() { |
| ASSERT(!mWereComputePassUsagesAcquired); |
| mWereComputePassUsagesAcquired = true; |
| return std::move(mComputePassUsages); |
| } |
| |
| MaybeError EncodingContext::Finish() { |
| if (IsFinished()) { |
| return DAWN_VALIDATION_ERROR("Command encoding already finished"); |
| } |
| |
| const void* currentEncoder = mCurrentEncoder; |
| const void* topLevelEncoder = mTopLevelEncoder; |
| |
| // Even if finish validation fails, it is now invalid to call any encoding commands, |
| // so we clear the encoders. Note: mTopLevelEncoder == nullptr is used as a flag for |
| // if Finish() has been called. |
| mCurrentEncoder = nullptr; |
| mTopLevelEncoder = nullptr; |
| |
| if (mError != nullptr) { |
| return std::move(mError); |
| } |
| if (currentEncoder != topLevelEncoder) { |
| return DAWN_VALIDATION_ERROR("Command buffer recording ended mid-pass"); |
| } |
| return {}; |
| } |
| |
| bool EncodingContext::IsFinished() const { |
| return mTopLevelEncoder == nullptr; |
| } |
| |
| } // namespace dawn_native |