blob: b2c46487ded1d9979b7d35b9f84301d6d36c87d0 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void frexp_c084e3(thread int2* const tint_symbol_2) {
float2 res = frexp(float2(), *(&(*(tint_symbol_2))));
}
vertex tint_symbol vertex_main() {
thread int2 tint_symbol_3 = 0;
frexp_c084e3(&(tint_symbol_3));
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
thread int2 tint_symbol_4 = 0;
frexp_c084e3(&(tint_symbol_4));
return;
}
kernel void compute_main() {
thread int2 tint_symbol_5 = 0;
frexp_c084e3(&(tint_symbol_5));
return;
}