blob: 31af906776d0af50708fc9a0b9ecea944af8d1ff [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void modf_3b79d5() {
float3 arg_1 = 0.0f;
float3 res = modf(float3(), *(&(arg_1)));
}
vertex tint_symbol vertex_main() {
modf_3b79d5();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
modf_3b79d5();
return;
}
kernel void compute_main() {
modf_3b79d5();
return;
}