blob: 49e45d3e8fa3b43376ab40b27be7231ea8313a95 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void modf_4fe3d9() {
float3 arg_1 = 0.0f;
float3 res = modf(float3(), *(&(arg_1)));
}
vertex tint_symbol vertex_main() {
modf_4fe3d9();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
modf_4fe3d9();
return;
}
kernel void compute_main() {
modf_4fe3d9();
return;
}