commit | 99272625cef9a7b377fc54b2a0c9e72dac158b83 | [log] [tgz] |
---|---|---|
author | Le Hoang Quyen <lehoangquyen@chromium.org> | Wed Jul 10 06:05:32 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jul 10 06:05:32 2024 +0000 |
tree | ead7fb64f395954e09b03ff1b3beb9fef6fb80c7 | |
parent | ca08b6672a599c0423cfab4778335574eb2dc74c [diff] |
Support R, RG, RGBA Unorm in T2B compute shader Bug: 348654098 Change-Id: Ib94a90707b699e5930fa4ac9bf9330dc3e5465dd Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/195402 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Quyen Le <lehoangquyen@chromium.org> Reviewed-by: Shrek Shao <shrekshao@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.