commit | 03ecbbf5caa0ebc68d95b7023c62bddeb81f39a7 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Wed Jan 17 17:01:30 2024 +0000 |
committer | James Price <jrprice@google.com> | Wed Jan 17 17:01:30 2024 +0000 |
tree | f53cd0b395e3535a597aaa68bb17bc2c27bd22df | |
parent | bd27f9c60dd261b6f685f5d5674cc68964c6e298 [diff] |
[ir] Add vector-element-ptr validation capability The IR validation APIs now take an optional list of allowed capabilities which can be used to relax certain core IR validation rules. The `kVectorElementPointer` rule will be used by the SPIR-V dialect. Bug: tint:1952 Change-Id: Id1317e9f6970f2d2be4b83650d7249f2e08fc379 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/170001 Reviewed-by: Ben Clayton <bclayton@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.