blob: 03b6fd7c8e9d9677891cfb4921cde4cb88eb5c94 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
float2x3 f() {
thread float2x3 tint_symbol = float2x3(float3(0.0f, 1.0f, 2.0f), float3(3.0f, 4.0f, 5.0f));
float2x3 const m_1 = float2x3(tint_symbol);
return m_1;
}