blob: d19a026f19adf69a9854791c01825edd3be354b2 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
float3x3 f() {
thread float3x3 tint_symbol = float3x3(float3(0.0f, 1.0f, 2.0f), float3(3.0f, 4.0f, 5.0f), float3(6.0f, 7.0f, 8.0f));
float3x3 const m_1 = float3x3(tint_symbol);
return m_1;
}