| commit | 03fac78a7b3f15f1268bc6bc80a59cd6d7839f4b | [log] [tgz] |
|---|---|---|
| author | Corentin Wallez <cwallez@chromium.org> | Thu Jan 08 07:46:05 2026 -0800 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jan 08 07:46:05 2026 -0800 |
| tree | 1736fb00882bdac506cb85c130cbc4c6d59de82d | |
| parent | eae6246f221e2214c111d2c4a8d732c340b787dd [diff] |
[bindless] Use WGSL texture lets in ResourceTable end2end tests Bug: 474079230 Change-Id: I1566e892110c5ec39d1ae2ead6293880a1b7605f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/283855 Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: dan sinclair <dsinclair@chromium.org> Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.