| commit | 047ee6b9f11e6ef966b87c74b89c2483d94e140c | [log] [tgz] |
|---|---|---|
| author | Gregg Tavares <gman@chromium.org> | Mon Aug 25 18:06:19 2025 -0700 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Aug 25 18:06:19 2025 -0700 |
| tree | 5f399022c59aecf0046b134f60efe38173d88341 | |
| parent | f07c28c7e7e7ee7740df74dd753933c9a7d41087 [diff] |
Capture: Encode BeginRenderPass Bug: 440123094 Change-Id: I6a6a6964f3bc6b7285cdf0c39a747fa2520d5222 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/258754 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Gregg Tavares <gman@chromium.org> Reviewed-by: Shrek Shao <shrekshao@google.com> Auto-Submit: Gregg Tavares <gman@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.