| commit | 92426d236e29b9271132943b3ba863eb73a6e961 | [log] [tgz] |
|---|---|---|
| author | François Beaufort <beaufort.francois@gmail.com> | Wed Dec 11 08:36:50 2024 +0000 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Dec 11 08:36:50 2024 +0000 |
| tree | 4ea31a6ac01258fad53a1c08aff61e2f2e6083e0 | |
| parent | e91a38b8296b4b24d3aebeee1b9c2a420e115119 [diff] |
webgpu.h: Add WGPUFeatureLevel Spec PR: https://github.com/webgpu-native/webgpu-headers/pull/399 Bug: 366151404 Change-Id: I3b684f1e4f72245b9adcf25d567b9d49c3ae27a3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/218514 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Fr <beaufort.francois@gmail.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.