commit | 04c9b16e36f7de7c6aa7f5b21faebcff5da3d7de | [log] [tgz] |
---|---|---|
author | Shrek Shao <shrekshao@google.com> | Tue May 21 01:42:44 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue May 21 01:42:44 2024 +0000 |
tree | de74aeadd02161d1f31474be68da110e37cc0bb0 | |
parent | e5f5a04a88c422ce09c10c4c564809a7c21d82a7 [diff] |
Fix validating resolved compat texture binding view dimension Bug: 341167195 Change-Id: I27a8d2806874131c6da15e28b4e447351caadb42 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/189000 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org> Commit-Queue: Shrek Shao <shrekshao@google.com> Auto-Submit: Shrek Shao <shrekshao@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.