commit | 04d3cda89534f1aee918f13f06ac8716e7ee8ba3 | [log] [tgz] |
---|---|---|
author | David Neto <dneto@google.com> | Fri Jul 12 19:58:54 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jul 12 19:58:54 2024 +0000 |
tree | ea3f95fd339fe346fd345a399a29306ea2a667c2 | |
parent | f6e7213e9fb2666a8f5415451eececd3f206a636 [diff] |
Enable DXC_CODEGEN_EXCEPTIONS_TRAP When the DXC code generator traps, there is no valid recovery. So it should generate a trap, which will generate a crash report, instead of trying to continue processing. Roll DirectX Shader Compiler from ffee5dcbe956 to b18fe87633ee (2 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/ffee5dcbe956..b18fe87633ee 2024-07-12 dneto@google.com Add CMake option DXC_CODEGEN_EXCEPTIONS_TRAP (#6764) 2024-07-11 grroth@microsoft.com Enable Living Release Notes (#6772) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC kainino@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: 346618785 Change-Id: Iad156351282d315def1356d8e1b10b8d50abc7e9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/198274 Commit-Queue: David Neto <dneto@google.com> Auto-Submit: David Neto <dneto@google.com> Reviewed-by: Natalie Chouinard <chouinard@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.