| #version 310 es | |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
| void unused_entry_point() { | |
| return; | |
| } | |
| struct S { | |
| vec3 val[3]; | |
| }; | |
| void a() { | |
| ivec4 a_1 = ivec4(0); | |
| a_1.x = 1; | |
| a_1.z = 2; | |
| S d = S(vec3[3](vec3(0.0f), vec3(0.0f), vec3(0.0f))); | |
| d.val[2].y = 3.0f; | |
| } | |