commit | 04f792de9f4977223b1fbd31770167517ae8d727 | [log] [tgz] |
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author | James Price <jrprice@google.com> | Thu Dec 08 19:01:17 2022 +0000 |
committer | James Price <jrprice@google.com> | Thu Dec 08 19:01:17 2022 +0000 |
tree | e8ac9bee13a195c4fc0757624566c120dfd40ea5 | |
parent | 48802bb9ea335a538d642b7b9e6ec47d628ec3b8 [diff] |
tint/transform: Use InsertFront to add attribute This is simpler than reconstructing the attribute list and manually cloning the struct member. Change-Id: I3d0bd4039030b47e53ce618d9de7ee572b9698f1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113422 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.