blob: 9485cd2f130c6cf18b445266f44361781de88f3b [file] [log] [blame]
#version 310 es
#extension GL_AMD_gpu_shader_half_float: require
struct Inner {
int scalar_i32;
float scalar_f32;
float16_t scalar_f16;
};
struct S {
float scalar_f32;
int scalar_i32;
uint scalar_u32;
float16_t scalar_f16;
vec2 vec2_f32;
ivec2 vec2_i32;
uvec2 vec2_u32;
f16vec2 vec2_f16;
uint tint_pad_0;
vec3 vec3_f32;
uint tint_pad_1;
ivec3 vec3_i32;
uint tint_pad_2;
uvec3 vec3_u32;
uint tint_pad_3;
f16vec3 vec3_f16;
uint tint_pad_4;
uint tint_pad_5;
vec4 vec4_f32;
ivec4 vec4_i32;
uvec4 vec4_u32;
f16vec4 vec4_f16;
mat2 mat2x2_f32;
uint tint_pad_6;
uint tint_pad_7;
mat2x3 mat2x3_f32;
mat2x4 mat2x4_f32;
mat3x2 mat3x2_f32;
uint tint_pad_8;
uint tint_pad_9;
mat3 mat3x3_f32;
mat3x4 mat3x4_f32;
mat4x2 mat4x2_f32;
mat4x3 mat4x3_f32;
mat4 mat4x4_f32;
f16mat2 mat2x2_f16;
f16mat2x3 mat2x3_f16;
f16mat2x4 mat2x4_f16;
f16mat3x2 mat3x2_f16;
uint tint_pad_10;
f16mat3 mat3x3_f16;
f16mat3x4 mat3x4_f16;
f16mat4x2 mat4x2_f16;
f16mat4x3 mat4x3_f16;
f16mat4 mat4x4_f16;
uint tint_pad_11;
uint tint_pad_12;
vec3 arr2_vec3_f32[2];
f16mat4x2 arr2_mat4x2_f16[2];
Inner struct_inner;
Inner array_struct_inner[4];
uint tint_pad_13;
};
layout(binding = 0, std430)
buffer sb_block_1_ssbo {
S inner;
} v;
layout(binding = 1, std430)
buffer s_block_1_ssbo {
int inner;
} v_1;
int tint_f16_to_i32(float16_t value) {
return int(clamp(value, -65504.0hf, 65504.0hf));
}
int tint_f32_to_i32(float value) {
return int(clamp(value, -2147483648.0f, 2147483520.0f));
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
float scalar_f32 = v.inner.scalar_f32;
int scalar_i32 = v.inner.scalar_i32;
uint scalar_u32 = v.inner.scalar_u32;
float16_t scalar_f16 = v.inner.scalar_f16;
vec2 vec2_f32 = v.inner.vec2_f32;
ivec2 vec2_i32 = v.inner.vec2_i32;
uvec2 vec2_u32 = v.inner.vec2_u32;
f16vec2 vec2_f16 = v.inner.vec2_f16;
vec3 vec3_f32 = v.inner.vec3_f32;
ivec3 vec3_i32 = v.inner.vec3_i32;
uvec3 vec3_u32 = v.inner.vec3_u32;
f16vec3 vec3_f16 = v.inner.vec3_f16;
vec4 vec4_f32 = v.inner.vec4_f32;
ivec4 vec4_i32 = v.inner.vec4_i32;
uvec4 vec4_u32 = v.inner.vec4_u32;
f16vec4 vec4_f16 = v.inner.vec4_f16;
mat2 mat2x2_f32 = v.inner.mat2x2_f32;
mat2x3 mat2x3_f32 = v.inner.mat2x3_f32;
mat2x4 mat2x4_f32 = v.inner.mat2x4_f32;
mat3x2 mat3x2_f32 = v.inner.mat3x2_f32;
mat3 mat3x3_f32 = v.inner.mat3x3_f32;
mat3x4 mat3x4_f32 = v.inner.mat3x4_f32;
mat4x2 mat4x2_f32 = v.inner.mat4x2_f32;
mat4x3 mat4x3_f32 = v.inner.mat4x3_f32;
mat4 mat4x4_f32 = v.inner.mat4x4_f32;
f16mat2 mat2x2_f16 = v.inner.mat2x2_f16;
f16mat2x3 mat2x3_f16 = v.inner.mat2x3_f16;
f16mat2x4 mat2x4_f16 = v.inner.mat2x4_f16;
f16mat3x2 mat3x2_f16 = v.inner.mat3x2_f16;
f16mat3 mat3x3_f16 = v.inner.mat3x3_f16;
f16mat3x4 mat3x4_f16 = v.inner.mat3x4_f16;
f16mat4x2 mat4x2_f16 = v.inner.mat4x2_f16;
f16mat4x3 mat4x3_f16 = v.inner.mat4x3_f16;
f16mat4 mat4x4_f16 = v.inner.mat4x4_f16;
vec3 arr2_vec3_f32[2] = v.inner.arr2_vec3_f32;
f16mat4x2 arr2_mat4x2_f16[2] = v.inner.arr2_mat4x2_f16;
Inner struct_inner = v.inner.struct_inner;
Inner array_struct_inner[4] = v.inner.array_struct_inner;
uint v_2 = uint(tint_f32_to_i32(scalar_f32));
int v_3 = int((v_2 + uint(scalar_i32)));
int v_4 = int(scalar_u32);
uint v_5 = uint(v_3);
int v_6 = int((v_5 + uint(v_4)));
int v_7 = tint_f16_to_i32(scalar_f16);
uint v_8 = uint(v_6);
int v_9 = int((v_8 + uint(v_7)));
int v_10 = tint_f32_to_i32(vec2_f32.x);
uint v_11 = uint(v_9);
uint v_12 = uint(int((v_11 + uint(v_10))));
int v_13 = int((v_12 + uint(vec2_i32.x)));
int v_14 = int(vec2_u32.x);
uint v_15 = uint(v_13);
int v_16 = int((v_15 + uint(v_14)));
int v_17 = tint_f16_to_i32(vec2_f16.x);
uint v_18 = uint(v_16);
int v_19 = int((v_18 + uint(v_17)));
int v_20 = tint_f32_to_i32(vec3_f32.y);
uint v_21 = uint(v_19);
uint v_22 = uint(int((v_21 + uint(v_20))));
int v_23 = int((v_22 + uint(vec3_i32.y)));
int v_24 = int(vec3_u32.y);
uint v_25 = uint(v_23);
int v_26 = int((v_25 + uint(v_24)));
int v_27 = tint_f16_to_i32(vec3_f16.y);
uint v_28 = uint(v_26);
int v_29 = int((v_28 + uint(v_27)));
int v_30 = tint_f32_to_i32(vec4_f32.z);
uint v_31 = uint(v_29);
uint v_32 = uint(int((v_31 + uint(v_30))));
int v_33 = int((v_32 + uint(vec4_i32.z)));
int v_34 = int(vec4_u32.z);
uint v_35 = uint(v_33);
int v_36 = int((v_35 + uint(v_34)));
int v_37 = tint_f16_to_i32(vec4_f16.z);
uint v_38 = uint(v_36);
int v_39 = int((v_38 + uint(v_37)));
int v_40 = tint_f32_to_i32(mat2x2_f32[0u].x);
uint v_41 = uint(v_39);
int v_42 = int((v_41 + uint(v_40)));
int v_43 = tint_f32_to_i32(mat2x3_f32[0u].x);
uint v_44 = uint(v_42);
int v_45 = int((v_44 + uint(v_43)));
int v_46 = tint_f32_to_i32(mat2x4_f32[0u].x);
uint v_47 = uint(v_45);
int v_48 = int((v_47 + uint(v_46)));
int v_49 = tint_f32_to_i32(mat3x2_f32[0u].x);
uint v_50 = uint(v_48);
int v_51 = int((v_50 + uint(v_49)));
int v_52 = tint_f32_to_i32(mat3x3_f32[0u].x);
uint v_53 = uint(v_51);
int v_54 = int((v_53 + uint(v_52)));
int v_55 = tint_f32_to_i32(mat3x4_f32[0u].x);
uint v_56 = uint(v_54);
int v_57 = int((v_56 + uint(v_55)));
int v_58 = tint_f32_to_i32(mat4x2_f32[0u].x);
uint v_59 = uint(v_57);
int v_60 = int((v_59 + uint(v_58)));
int v_61 = tint_f32_to_i32(mat4x3_f32[0u].x);
uint v_62 = uint(v_60);
int v_63 = int((v_62 + uint(v_61)));
int v_64 = tint_f32_to_i32(mat4x4_f32[0u].x);
uint v_65 = uint(v_63);
int v_66 = int((v_65 + uint(v_64)));
int v_67 = tint_f16_to_i32(mat2x2_f16[0u].x);
uint v_68 = uint(v_66);
int v_69 = int((v_68 + uint(v_67)));
int v_70 = tint_f16_to_i32(mat2x3_f16[0u].x);
uint v_71 = uint(v_69);
int v_72 = int((v_71 + uint(v_70)));
int v_73 = tint_f16_to_i32(mat2x4_f16[0u].x);
uint v_74 = uint(v_72);
int v_75 = int((v_74 + uint(v_73)));
int v_76 = tint_f16_to_i32(mat3x2_f16[0u].x);
uint v_77 = uint(v_75);
int v_78 = int((v_77 + uint(v_76)));
int v_79 = tint_f16_to_i32(mat3x3_f16[0u].x);
uint v_80 = uint(v_78);
int v_81 = int((v_80 + uint(v_79)));
int v_82 = tint_f16_to_i32(mat3x4_f16[0u].x);
uint v_83 = uint(v_81);
int v_84 = int((v_83 + uint(v_82)));
int v_85 = tint_f16_to_i32(mat4x2_f16[0u].x);
uint v_86 = uint(v_84);
int v_87 = int((v_86 + uint(v_85)));
int v_88 = tint_f16_to_i32(mat4x3_f16[0u].x);
uint v_89 = uint(v_87);
int v_90 = int((v_89 + uint(v_88)));
int v_91 = tint_f16_to_i32(mat4x4_f16[0u].x);
uint v_92 = uint(v_90);
int v_93 = int((v_92 + uint(v_91)));
int v_94 = tint_f32_to_i32(arr2_vec3_f32[0u].x);
uint v_95 = uint(v_93);
int v_96 = int((v_95 + uint(v_94)));
int v_97 = tint_f16_to_i32(arr2_mat4x2_f16[0u][0u].x);
uint v_98 = uint(v_96);
uint v_99 = uint(int((v_98 + uint(v_97))));
uint v_100 = uint(int((v_99 + uint(struct_inner.scalar_i32))));
v_1.inner = int((v_100 + uint(array_struct_inner[0u].scalar_i32)));
}