| struct main_outputs { | |
| float4 tint_symbol : SV_Position; | |
| }; | |
| struct main_inputs { | |
| uint b : SV_InstanceID; | |
| }; | |
| float4 main_inner(uint b) { | |
| return float4((float(b)).xxxx); | |
| } | |
| main_outputs main(main_inputs inputs) { | |
| main_outputs v = {main_inner(inputs.b)}; | |
| return v; | |
| } | |