| vector<float16_t, 4> prevent_dce; |
| struct vertex_main_outputs { |
| nointerpolation vector<float16_t, 4> VertexOutput_prevent_dce : TEXCOORD0; |
| float4 VertexOutput_pos : SV_Position; |
| RWByteAddressBuffer prevent_dce : register(u0); |
| vector<float16_t, 4> atanh_e3b450() { |
| vector<float16_t, 4> arg_0 = (float16_t(0.5h)).xxxx; |
| vector<float16_t, 4> v = arg_0; |
| vector<float16_t, 4> res = (log((((float16_t(1.0h)).xxxx + v) / ((float16_t(1.0h)).xxxx - v))) * (float16_t(0.5h)).xxxx); |
| prevent_dce.Store<vector<float16_t, 4> >(0u, atanh_e3b450()); |
| prevent_dce.Store<vector<float16_t, 4> >(0u, atanh_e3b450()); |
| VertexOutput vertex_main_inner() { |
| VertexOutput tint_symbol = (VertexOutput)0; |
| tint_symbol.pos = (0.0f).xxxx; |
| tint_symbol.prevent_dce = atanh_e3b450(); |
| VertexOutput v_1 = tint_symbol; |
| vertex_main_outputs vertex_main() { |
| VertexOutput v_2 = vertex_main_inner(); |
| vertex_main_outputs v_5 = {v_4.prevent_dce, v_3.pos}; |