commit | 0581410c448b8abdebeada4c0258bea23f150f8f | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Mon Oct 07 23:34:59 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Oct 07 23:34:59 2024 +0000 |
tree | 08de4b08e7f8389614a2cb3062b7d7e2e961d07d | |
parent | 6752a38bb6913dfc2c83809664fbd600ccb193ef [diff] |
[ir] Do not wrap structs with @block attribute Push constant structures already have a block attribute and do not need to be wrapped, so skip them in the BlockDecoratedStructs transform. Change-Id: I1d564b9155cd3a2b7d6d38158b9475d7fed60583 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/209834 Commit-Queue: James Price <jrprice@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.