commit | ea84b9b07252c5e65abb459403bae123e477c594 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Fri Jul 29 13:08:11 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jul 29 13:08:11 2022 +0000 |
tree | 90aad17d04d901e252b20936b5d7e1ab22f17443 | |
parent | 6fe1f515d4b4411fb44bb656ab804b833d16526a [diff] |
tint/sem: Treat abstract-numerics as scalars. This tracks the WGSL spec and reduces tint complexity. Change-Id: I240a87fc7bb7f51d9e0ff180af4911cd00a33758 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/97581 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.