blob: 30e87bd00fb166ddacaf4a3509019a592b2830da [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_2d_array<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSample_d6b281() {
var arg_2 = vec2<f32>(1.0f);
var arg_3 = 1u;
var res : vec4<f32> = textureSample(arg_0, arg_1, arg_2, arg_3);
}
@fragment
fn fragment_main() {
textureSample_d6b281();
}