| #include <metal_stdlib> |
| |
| using namespace metal; |
| |
| template<typename T, size_t N> |
| struct tint_array { |
| const constant T& operator[](size_t i) const constant { return elements[i]; } |
| device T& operator[](size_t i) device { return elements[i]; } |
| const device T& operator[](size_t i) const device { return elements[i]; } |
| thread T& operator[](size_t i) thread { return elements[i]; } |
| const thread T& operator[](size_t i) const thread { return elements[i]; } |
| threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } |
| const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } |
| T elements[N]; |
| }; |
| |
| struct S { |
| /* 0x0000 */ int before; |
| /* 0x0004 */ tint_array<int8_t, 4> tint_pad; |
| /* 0x0008 */ float2x2 m; |
| /* 0x0018 */ int after; |
| /* 0x001c */ tint_array<int8_t, 4> tint_pad_1; |
| }; |
| |
| kernel void f(device tint_array<S, 4>* tint_symbol [[buffer(1)]], const constant tint_array<S, 4>* tint_symbol_1 [[buffer(0)]]) { |
| *(tint_symbol) = *(tint_symbol_1); |
| (*(tint_symbol))[1] = (*(tint_symbol_1))[2]; |
| (*(tint_symbol))[3].m = (*(tint_symbol_1))[2].m; |
| (*(tint_symbol))[1].m[0] = float2((*(tint_symbol_1))[0].m[1]).yx; |
| return; |
| } |
| |