| commit | 831a865dc5db7aeef4c04c614003a51a2a924e95 | [log] [tgz] |
|---|---|---|
| author | Jim Blackler <jimblackler@google.com> | Fri Oct 17 09:43:14 2025 -0700 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Oct 17 09:43:14 2025 -0700 |
| tree | a2f298acb25d4fc62ea7b4f5eb93145d75f2592d | |
| parent | 4ef9e8eaf089bc87c97493a766898d48858f12a1 [diff] |
Kotlin: @JvmOverloads for structures with any default parameters. Bug: b/444157761 Change-Id: Ied07ae80ecc37a68159410c2c09b07ad09d7f584 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/266414 Commit-Queue: Jim Blackler <jimblackler@google.com> Reviewed-by: Nikita Gupta <nikigupta@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.