commit | 06b4cc9be0d5b9439db6f3235e00a7b669b2c341 | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Thu Apr 04 01:57:27 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Apr 04 01:57:27 2024 +0000 |
tree | 8d3584ff6673b9ccd59b8e3ed5f9fa2314c5ed2d | |
parent | 24200d93993ed293d9c209336b7eac77ecbdcf9b [diff] |
dawn/wire: Fix dangling pointers in WireDeserializeAllocator Bug: dawn:2345 Change-Id: I95f78e7a5f3cbb2c97b6d5bfbb297886f3c200c7 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/181943 Commit-Queue: Jiawei Shao <jiawei.shao@intel.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.