commit | 0702b704697ca0c9d4b41faeb1d3f80e10f07278 | [log] [tgz] |
---|---|---|
author | Brandon Jones <bajones@chromium.org> | Thu Mar 11 21:19:00 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Thu Mar 11 21:19:00 2021 +0000 |
tree | d57f4ee66e28a9186005552e9337b05730aca2d9 | |
parent | c5063855313f86e3a75aa4bb39a55a68c70e19df [diff] |
Updating RenderPipelineDescriptor to the newest layout Currently normalizes anything using the new layout to the old one for the sake of getting things working as quickly as possible. Follow up changes will gradually push the new layout through more of the stack. Bug: dawn:642 Change-Id: Ie92fa9dde21174f62ceba1a1f4866cbc24c5fc6f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38600 Commit-Queue: Brandon Jones <bajones@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.