commit | 07177d5d9d7a348b481eb32adc9fed2056950b70 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Jan 03 16:49:21 2024 +0000 |
committer | Ben Clayton <bclayton@google.com> | Wed Jan 03 16:49:21 2024 +0000 |
tree | c7a4fea2b6ce664fa18633fe676b0ee412e96808 | |
parent | 7f4129354f1c08649ca8600c96e356283a86bf5c [diff] |
[tint][ir] Serialize ExternalTexture Change-Id: I27c69640e09b8c94b36dbd48a26218a0a165b9c8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/165060 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.