| // Copyright 2020 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #include "src/tint/utils/strconv/float_to_string.h" | |
| #include <cmath> | |
| #include <cstring> | |
| #include <iomanip> | |
| #include "src/tint/utils/ice/ice.h" | |
| #include "src/tint/utils/memory/bitcast.h" | |
| #include "src/tint/utils/text/string_stream.h" | |
| #include "src/utils/compiler.h" | |
| namespace tint::strconv { | |
| namespace { | |
| template <typename T> | |
| struct Traits; | |
| template <> | |
| struct Traits<float> { | |
| using uint_t = uint32_t; | |
| static constexpr int kExponentBias = 127; | |
| static constexpr uint_t kExponentMask = 0x7f800000; | |
| static constexpr uint_t kMantissaMask = 0x007fffff; | |
| static constexpr uint_t kSignMask = 0x80000000; | |
| static constexpr int kMantissaBits = 23; | |
| }; | |
| template <> | |
| struct Traits<double> { | |
| using uint_t = uint64_t; | |
| static constexpr int kExponentBias = 1023; | |
| static constexpr uint_t kExponentMask = 0x7ff0000000000000; | |
| static constexpr uint_t kMantissaMask = 0x000fffffffffffff; | |
| static constexpr uint_t kSignMask = 0x8000000000000000; | |
| static constexpr int kMantissaBits = 52; | |
| }; | |
| template <typename F> | |
| std::string ToString(F f) { | |
| StringStream s; | |
| s << f; | |
| return s.str(); | |
| } | |
| template <typename F> | |
| std::string ToBitPreservingString(F f) { | |
| using T = Traits<F>; | |
| using uint_t = typename T::uint_t; | |
| // For the NaN case, avoid handling the number as a floating point value. | |
| // Some machines will modify the top bit in the mantissa of a NaN. | |
| std::stringstream ss; | |
| typename T::uint_t float_bits = 0u; | |
| static_assert(sizeof(float_bits) == sizeof(f)); | |
| float_bits = tint::Bitcast<typename T::uint_t>(f); | |
| // Handle the sign. | |
| if (float_bits & T::kSignMask) { | |
| // If `f` is -0.0 print -0.0. | |
| ss << '-'; | |
| // Strip sign bit. | |
| float_bits = float_bits & (~T::kSignMask); | |
| } | |
| switch (std::fpclassify(f)) { | |
| case FP_ZERO: | |
| case FP_NORMAL: | |
| f = tint::Bitcast<F>(float_bits); | |
| ss << ToString(f); | |
| break; | |
| default: { | |
| // Infinity, NaN, and Subnormal | |
| // TODO(dneto): It's unclear how Infinity and NaN should be handled. | |
| // See https://github.com/gpuweb/gpuweb/issues/1769 | |
| // std::hexfloat prints 'nan' and 'inf' instead of an explicit representation like we | |
| // want. Split it out manually. | |
| int mantissa_nibbles = (T::kMantissaBits + 3) / 4; | |
| const int biased_exponent = | |
| static_cast<int>((float_bits & T::kExponentMask) >> T::kMantissaBits); | |
| int exponent = biased_exponent - T::kExponentBias; | |
| uint_t mantissa = float_bits & T::kMantissaMask; | |
| ss << "0x"; | |
| if (exponent == T::kExponentBias + 1) { | |
| if (mantissa == 0) { | |
| // Infinity case. | |
| ss << "1p+" << exponent; | |
| } else { | |
| // NaN case. | |
| // Emit the mantissa bits as if they are left-justified after the binary point. | |
| // This is what SPIRV-Tools hex float emitter does, and it's a justifiable | |
| // choice independent of the bit width of the mantissa. | |
| mantissa <<= (4 - (T::kMantissaBits % 4)); | |
| // Remove trailing zeroes, for tidiness. | |
| while (0 == (0xf & mantissa)) { | |
| mantissa >>= 4; | |
| mantissa_nibbles--; | |
| } | |
| ss << "1." << std::hex << std::setfill('0') << std::setw(mantissa_nibbles) | |
| << mantissa << "p+" << std::dec << exponent; | |
| } | |
| } else { | |
| // Subnormal, and not zero. | |
| TINT_ASSERT(mantissa != 0); | |
| const auto kTopBit = static_cast<uint_t>(1u) << T::kMantissaBits; | |
| // Shift left until we get 1.x | |
| while (0 == (kTopBit & mantissa)) { | |
| mantissa <<= 1; | |
| exponent--; | |
| } | |
| // Emit the leading 1, and remove it from the mantissa. | |
| ss << "1"; | |
| mantissa = mantissa ^ kTopBit; | |
| exponent++; | |
| // Left-justify mantissa to whole nibble. | |
| mantissa <<= (4 - (T::kMantissaBits % 4)); | |
| // Emit the fractional part. | |
| if (mantissa) { | |
| // Remove trailing zeroes, for tidiness | |
| while (0 == (0xf & mantissa)) { | |
| mantissa >>= 4; | |
| mantissa_nibbles--; | |
| } | |
| ss << "." << std::hex << std::setfill('0') << std::setw(mantissa_nibbles) | |
| << mantissa; | |
| } | |
| // Emit the exponent | |
| ss << "p" << std::showpos << std::dec << exponent; | |
| } | |
| } | |
| } | |
| return ss.str(); | |
| } | |
| } // namespace | |
| std::string FloatToString(float f) { | |
| return ToString(f); | |
| } | |
| std::string FloatToBitPreservingString(float f) { | |
| return ToBitPreservingString(f); | |
| } | |
| std::string DoubleToString(double f) { | |
| return ToString(f); | |
| } | |
| std::string DoubleToBitPreservingString(double f) { | |
| return ToBitPreservingString(f); | |
| } | |
| } // namespace tint::strconv |